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Copy pathC_QUEUE.cpp
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73 lines (64 loc) · 1.4 KB
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#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/*实现队列*/
using namespace std;
#define Item int
typedef struct Node_t
{
Item data;
struct Node_t* next;
}Node;
typedef struct Queue_t
{
size_t count;
Node* head;
Node* tail;
}Queue;
Queue* queueInit(){
Queue* que = (Queue*)malloc(sizeof(Queue));
que->head = que->tail = NULL;
que->count = 0;
return que;
}
void queuePush(Item ai_src, Queue* aq_que)
{
Node* pNode = (Node*)malloc(sizeof(Node));
pNode->data = ai_src;
pNode->next = NULL;
if(aq_que->count == 0)
{
aq_que->head = pNode;
}
else
{
aq_que->tail->next = pNode;
}
aq_que->tail = pNode;
aq_que->count += 1;
}
Node* queuePop(Queue* aq_que)
{
if(aq_que->count == 0)
return NULL;
aq_que->count -= 1;
Node* pNode = (Node*)malloc(sizeof(Node));
pNode->data = aq_que->head->data;
pNode->next = NULL;
aq_que->head = aq_que->head->next;
return pNode;
}
int main()
{
Queue* queue = queueInit();
Item a = 100,b = 200,c = 300;
cout << queue->count << endl;
queuePush(a,queue);
queuePush(b,queue);
queuePush(c,queue);
cout << queue->count << " " << queue->head->data << " " << queue->tail->data << endl;
queuePop(queue);
cout << queue->count << " " << queue->head->data << " " << queue->tail->data<< endl;
return 0;
}