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Description
Bug description
When attempting to render Saharsh's face as liquid water (highly realistic, rippling, refractive, translucent, etc.), the model fails catastrophically. Instead of producing the expected ethereal water-Saharsh, the process triggers a chain of apocalyptic events.
Steps to reproduce
- Be Saharsh
- Download hundreds of gigabytes of your own face (high-res selfies, 8K video, MRI scans, childhood photos, ultrasound images, etc.)
- Feed all of it into the Fluid model
- Wait approximately 7 seconds
Actual behavior
- GPU temperature instantly hits 666°C
- Computer emits demonic screeching
- Case melts into a puddle of molten aluminum
- PC achieves sentience
- PC declares itself "Hydro-Saharsh"
- PC floods my house with actual water from the plumbing
- PC now demands daily offerings of RGB fans and liquid nitrogen or it will "drown the neighborhood in my perfectly rendered tears"
Expected behavior
My face, but made of beautiful, physics-accurate water. Ideally with gentle caustics, subsurface scattering, and the ability to pour myself into a glass when existential dread hits.
Environment
- OS: Was Windows 11, now Water 11
- GPU: Formerly RTX 4090, currently a smoldering relic worshipped by my smart fridge
- Dignity: 0%
Additional context
Please fix before Hydro-Saharsh finishes its world-domination Phase 2 (it’s already unionized with my smart toaster and they’re planning something called "The Great Moistening").
Urgency: EXTREME. Send help. And a towel.
cc @dli this is your fault
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