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C# Scripts for an OpenGL Diablo-style ARPG

Project Status

My portfolio site has a normal, flat site for browsing examples of my work, but also features an interactive version that takes the form of a short action roleplaying game in the style of Blizzard Entertainment's Diablo. These scripts run the features of that game.

Feature Roadmap

  • Player inventory/items
  • Final boss battle
  • Updated environments
  • Portfolio details
  • Player stats
  • Enemy spells/attacks
  • Slain enemies drop loot
  • Player spells/attacks
  • User directed branching dialogue
  • Walk & idle animations for NPCs, enemies and the player
  • Basic enemy chase AI
  • Player click to move

Project Screen Shot(s)