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Merge pull request #1 from downpatch/halo
added base Halo page
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guide/halo/index.md

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---
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title: Halo: The Master Chief Collection
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nav_title: Halo MCC
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description: Getting started with speedrunning Halo: The Master Chief Collection. Explains how Halo speedrunning is organised, where the rules live, and how the individual game pages fit together.
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game: Halo: The Master Chief Collection
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series: Halo
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og_image: og.webp
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square_image: square.webp
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platforms:
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- PC
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- Console
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leaderboard: https://haloruns.com
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order: 10
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timing_method: Varies by game
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downpatch: sometimes
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allowed_versions: "Depends on game and category"
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where_to_buy: "Steam / Xbox Store"
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---
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# Halo: The Master Chief Collection
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Halo: The Master Chief Collection (MCC) contains multiple Halo games under one launcher, but in speedrunning terms it is **not treated as a single game**.
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Each Halo title inside MCC has its own categories, rules, and timing expectations. This page explains how Halo speedrunning is structured at a high level, and how the individual game pages fit into that.
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---
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## Where the rules and leaderboards live
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Halo speedrunning uses **[haloruns.com](haloruns.com)** for:
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- rules
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- category definitions
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- timing requirements
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- leaderboard submissions
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That site is where decisions are made and where official information lives.
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If there is ever a difference between what’s written here and what’s on haloruns, the haloruns rules take priority.
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Main rules page:
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[https://haloruns.com/rules](https://haloruns.com/rules)
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---
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## How MCC is treated in speedrunning
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Even though MCC is a single collection, runs are organised by **individual game**, not by the collection as a whole.
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The MCC titles commonly run are:
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- Halo: Combat Evolved
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- Halo 2
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- Halo 3
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- Halo 3: ODST
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- Halo: Reach
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- Halo 4
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Each of these games:
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- has its own categories
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- may use different timing methods
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- may have different version or setting expectations
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---
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## Timing methods
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There is no single timing method that applies to all MCC games.
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Depending on the game and category, runs may use:
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- In-game time
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- Theatre time
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- RTA - loads
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All of this is defined on haloruns and enforced per game.
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The sub-pages here focus on summarising what you actually need to set up for that specific game before running.
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---
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## Versions and downpatching
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Version behaviour matters for some Halo runs.
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Some games and categories are fine on the latest MCC version. Others rely on older behaviour, which can mean:
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- specific game versions
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- avoiding certain updates
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- downpatching on PC
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This is not universal across MCC. Whether it matters depends on the game and category.
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Individual game pages will call this out where relevant.
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There is also a tool to help you downpatch located here: [https://halo.downpatch.com](https://halo.downpatch.com)
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