From f7021591dc2f323f6d2ec44ba397dc4f35885220 Mon Sep 17 00:00:00 2001 From: Ivan-267 <61947090+Ivan-267@users.noreply.github.com> Date: Wed, 30 Oct 2024 22:36:39 +0100 Subject: [PATCH] Adds camera sensor 2D --- .../sensors/sensors_2d/RGBCameraSensor2D.gd | 77 +++++++++++++++++++ .../sensors/sensors_2d/RGBCameraSensor2D.tscn | 36 +++++++++ 2 files changed, 113 insertions(+) create mode 100644 addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.gd create mode 100644 addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.tscn diff --git a/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.gd b/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.gd new file mode 100644 index 0000000..3159c3a --- /dev/null +++ b/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.gd @@ -0,0 +1,77 @@ +extends Node2D +class_name RGBCameraSensor2D +var camera_pixels = null + +@export var camera_zoom_factor := Vector2(0.1, 0.1) +@onready var camera := $SubViewport/Camera +@onready var preview_window := $Control +@onready var camera_texture := $Control/CameraTexture as Sprite2D +@onready var processed_texture := $Control/ProcessedTexture as Sprite2D +@onready var sub_viewport := $SubViewport as SubViewport +@onready var displayed_image: ImageTexture + +@export var render_image_resolution := Vector2(36, 36) +## Display size does not affect rendered or sent image resolution. +## Scale is relative to either render image or downscale image resolution +## depending on which mode is set. +@export var displayed_image_scale_factor := Vector2(8, 8) + +@export_group("Downscale image options") +## Enable to downscale the rendered image before sending the obs. +@export var downscale_image: bool = false +## If downscale_image is true, will display the downscaled image instead of rendered image. +@export var display_downscaled_image: bool = true +## This is the resolution of the image that will be sent after downscaling +@export var resized_image_resolution := Vector2(36, 36) + + +func _ready(): + DisplayServer.register_additional_output(self) + + camera.zoom = camera_zoom_factor + + var preview_size: Vector2 + + sub_viewport.world_2d = get_tree().get_root().get_world_2d() + sub_viewport.size = render_image_resolution + camera_texture.scale = displayed_image_scale_factor + + if downscale_image and display_downscaled_image: + camera_texture.visible = false + processed_texture.scale = displayed_image_scale_factor + preview_size = displayed_image_scale_factor * resized_image_resolution + else: + processed_texture.visible = false + preview_size = displayed_image_scale_factor * render_image_resolution + + preview_window.size = preview_size + + +func get_camera_pixel_encoding(): + var image := camera_texture.get_texture().get_image() as Image + + if downscale_image: + image.resize( + resized_image_resolution.x, resized_image_resolution.y, Image.INTERPOLATE_NEAREST + ) + if display_downscaled_image: + if not processed_texture.texture: + displayed_image = ImageTexture.create_from_image(image) + processed_texture.texture = displayed_image + else: + displayed_image.update(image) + + return image.get_data().hex_encode() + + +func get_camera_shape() -> Array: + var size = resized_image_resolution if downscale_image else render_image_resolution + + assert( + size.x >= 36 and size.y >= 36, + "Camera sensor sent image resolution must be 36x36 or larger." + ) + if sub_viewport.transparent_bg: + return [4, size.y, size.x] + else: + return [3, size.y, size.x] diff --git a/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.tscn b/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.tscn new file mode 100644 index 0000000..94ab778 --- /dev/null +++ b/addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.tscn @@ -0,0 +1,36 @@ +[gd_scene load_steps=3 format=3 uid="uid://bav1cl8uwc45c"] + +[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_2d/RGBCameraSensor2D.gd" id="1_txpo2"] + +[sub_resource type="ViewportTexture" id="ViewportTexture_jks1s"] +viewport_path = NodePath("SubViewport") + +[node name="RGBCameraSensor2D" type="Node2D"] +script = ExtResource("1_txpo2") +displayed_image_scale_factor = Vector2(3, 3) + +[node name="RemoteTransform" type="RemoteTransform2D" parent="."] +remote_path = NodePath("../SubViewport/Camera") + +[node name="SubViewport" type="SubViewport" parent="."] +canvas_item_default_texture_filter = 0 +size = Vector2i(36, 36) +render_target_update_mode = 4 + +[node name="Camera" type="Camera2D" parent="SubViewport"] +position_smoothing_speed = 2.0 + +[node name="Control" type="Window" parent="."] +canvas_item_default_texture_filter = 0 +title = "CameraSensor" +position = Vector2i(20, 40) +size = Vector2i(64, 64) +theme_override_font_sizes/title_font_size = 12 +metadata/_edit_use_anchors_ = true + +[node name="CameraTexture" type="Sprite2D" parent="Control"] +texture = SubResource("ViewportTexture_jks1s") +centered = false + +[node name="ProcessedTexture" type="Sprite2D" parent="Control"] +centered = false