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UnarmedGearScore.csproj
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23 lines (23 loc) · 1.21 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>UnarmedGearScore</AssemblyName>
<Description>Created with VRising.ModTemplate, you should edit this.</Description>
<Version>0.1.10</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RootNamespace>UnarmedGearScore</RootNamespace>
<AssemblyVersion>0.1.10.0</AssemblyVersion>
<FileVersion>0.1.10.0</FileVersion>
<InformationalVersion>0.1.10+1.Branch.main.Sha.c33d0879382e1a0da34861ec55914ba7e637a80e</InformationalVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.691" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Core" Version="6.0.0-be.691" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="VRising.Unhollowed.Client" Version="1.0.*" />
</ItemGroup>
<Target Name="BuildToServer" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll" DestinationFolder="C:\Program Files (x86)\Steam\steamapps\common\VRising\VRising_Server\BepInEx\plugins" />
</Target>
</Project>