Found during #1639/#1662 (viewer _scene_stage): in a DIRECT current-room seed, the PC (no seeded stage_cell) and a stage_cell'd NPC can land on the SAME cell (measured: Maera+Aidan both at (5,3) in tavern_snug). Pre-existing on main, not introduced by #1662. During a real walk the PC gets a unique arrival cell from _seed_stage_cells_on_arrival, so it only bites fresh/direct seeds — i.e. a brand-new campaign could open with the party standing inside the quest-giver. Fix shape: occupancy-aware placement across the party/NPC/foe buckets in _scene_stage (or at seed time), mirroring the arrival-cell uniqueness rule. Evidence: /Volumes/LEXAR/Codex/session-notes/2026-07-22/cast-presence-1639/artifacts/live_curl_proof.txt
Found during #1639/#1662 (viewer
_scene_stage): in a DIRECT current-room seed, the PC (no seeded stage_cell) and a stage_cell'd NPC can land on the SAME cell (measured: Maera+Aidan both at (5,3) in tavern_snug). Pre-existing on main, not introduced by #1662. During a real walk the PC gets a unique arrival cell from_seed_stage_cells_on_arrival, so it only bites fresh/direct seeds — i.e. a brand-new campaign could open with the party standing inside the quest-giver. Fix shape: occupancy-aware placement across the party/NPC/foe buckets in_scene_stage(or at seed time), mirroring the arrival-cell uniqueness rule. Evidence: /Volumes/LEXAR/Codex/session-notes/2026-07-22/cast-presence-1639/artifacts/live_curl_proof.txt