From rc1+rc2 persona evidence (veteran/adversarial). The Parley pane header identifies the player character instead of the NPC being spoken TO; clicking a second skill mid-parley can switch the target NPC. The #741 sticky-campaign fix removed one switching ROOT (cross-campaign); this issue tracks the remaining in-campaign dialogue-target binding. Verify post-#741 at the next sweep, then fix the header + target stickiness.
From rc1+rc2 persona evidence (veteran/adversarial). The Parley pane header identifies the player character instead of the NPC being spoken TO; clicking a second skill mid-parley can switch the target NPC. The #741 sticky-campaign fix removed one switching ROOT (cross-campaign); this issue tracks the remaining in-campaign dialogue-target binding. Verify post-#741 at the next sweep, then fix the header + target stickiness.