Hello,
I use Jamepad (and therefore SDL) to control a robot with a Logitech F710 gamepad.
I have no problem when using it on a normal PC running Ubuntu 22.04.2. Same on a Raspberry Pi 4.
But it doesn't work on a Jetson Nano (Ubuntu 18.04 ARMV8).
Code stops in class Jamepad.ControllerManager.nativeInitSDLGamepad(l. 99) on
if (SDL.SDL_Init(SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_JOYSTICK | SDL.SDL_INIT_GAMECONTROLLER) != 0){
return false;
}
There are no errors. The code just doesn't move forward anymore, as if it falls into an infinite loop.
If the native code was not found (SDL library), I think there would have been an error.
Do you have any idea of the problem ?
Thanks,
Nicolas
Hello,
I use Jamepad (and therefore SDL) to control a robot with a Logitech F710 gamepad.
I have no problem when using it on a normal PC running Ubuntu 22.04.2. Same on a Raspberry Pi 4.
But it doesn't work on a Jetson Nano (Ubuntu 18.04 ARMV8).
Code stops in class Jamepad.ControllerManager.nativeInitSDLGamepad(l. 99) on
There are no errors. The code just doesn't move forward anymore, as if it falls into an infinite loop.
If the native code was not found (SDL library), I think there would have been an error.
Do you have any idea of the problem ?
Thanks,
Nicolas