Describe the Bug
Using Recreative also made by you to re order some items in creative tabs, and for the most part it has also carried over to EMI ++ Groups. For some reason in this case the order is different in the EMI ++ Group I created
shields.json
shields.json
Reproduction Steps
- Install mods I have in screenshot
- use the 2 files I gave for recreative and emi ++ group in a resource pack
- EMI ++ Group for those shields doesn't match up.
Expected Result
The order is the same as the creative menu when edited by recreative 100% of the time, but this seems to be inconsistent, sometimes it works, sometimes not
Screenshots and Videos
As you can see Re creative works to change the order in the menu, but in this case it doesn't re order the shields
Mod Version
1.4.0
Mod Loader
Forge
Other Mods / Modpack
Additional Context
Could be just a limitation of the mod or a misunderstanding on my end? if so plz lmk! I'm aware this is just a backport of EMI ++
In this below case it does work, so this shows that EMI ++ does match with recreative changes, sometimes.
Explanation - the leafscopperbackport mod puts the copper sword by default at the very end of the combat tab for some reason as the very last item, likely an oversight. This makes it show after netherite in the default EMI++ Sword group so I moved it to be after wooden sword using recreative, and it syncs with the EMI ++ Group properly as you can see in the picture.
Files for context
copper_combat.json
EMI ++ Group is the default Sword Group unchanged.
half awake while making this issue sorry apologies for any mistakes.
Describe the Bug
Using Recreative also made by you to re order some items in creative tabs, and for the most part it has also carried over to EMI ++ Groups. For some reason in this case the order is different in the EMI ++ Group I created
shields.json
shields.json
Reproduction Steps
Expected Result
The order is the same as the creative menu when edited by recreative 100% of the time, but this seems to be inconsistent, sometimes it works, sometimes not
Screenshots and Videos
As you can see Re creative works to change the order in the menu, but in this case it doesn't re order the shields
Mod Version
1.4.0
Mod Loader
Forge
Other Mods / Modpack
Additional Context
Could be just a limitation of the mod or a misunderstanding on my end? if so plz lmk! I'm aware this is just a backport of EMI ++
In this below case it does work, so this shows that EMI ++ does match with recreative changes, sometimes.
Explanation - the leafscopperbackport mod puts the copper sword by default at the very end of the combat tab for some reason as the very last item, likely an oversight. This makes it show after netherite in the default EMI++ Sword group so I moved it to be after wooden sword using recreative, and it syncs with the EMI ++ Group properly as you can see in the picture.
Files for context
copper_combat.json
EMI ++ Group is the default Sword Group unchanged.
half awake while making this issue sorry apologies for any mistakes.