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Hey! I think I understand what you mean 🙂

GeneralsX is an engine port of Command & Conquer: Generals and Zero Hour. It is not meant to change the game or add new content — the goal is to run the original game “as is”, preserving gameplay, assets and behavior as closely as possible.

It’s also not related to any mods with similar names.

What this project focuses on is:

  • Cross-platform support (macOS, Linux, and eventually Windows)
  • Modern build system and compatibility layers
  • Engine stability and portability

So if the final build feels like a “copy” of the original game, that’s actually expected

Regarding your question:

  • The codebase supports both Generals and Zero Hour
  • The final result dep…

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@ReizanTech
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Answer selected by fbraz3
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