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Playing artwork “Travess Smalley” for a period of time causes GPU usage and temperature to reach warning level #169

Description

@nunguyen-3101

🌍 Overview – Why does this matter?

After playing artwork by Travess Smalley for a period of time, FF1 GPU usage remains at 100% and GPU temperature increases to around 53°C, reaching the device warning level. This may impact device stability, performance, and hardware lifespan.


🐞 Bug Details

  • Reproduction Steps:

    1. Connect and play an artwork by Travess Smalley on FF1.
    2. Let the artwork run continuously for a period of time.
    3. Monitor FF1 GPU performance and temperature metrics.
    4. Observe the GPU usage and temperature values.
  • Expected Behavior:

    • GPU usage and temperature should remain within a stable and safe operating range.
    • Long-running artwork playback should not continuously push GPU usage to maximum.
  • Actual Behavior:

    • GPU usage remains at 100%.
    • GPU temperature increases to around 53°C (warning level).
  • Environment:

    • Mobile App Version: 1.1.10
    • Device: FF1
    • Artwork: Travess Smalley
    • Backend: Production
  • Notes / Observations:

    • May relate to rendering optimization or GPU resource handling for this artwork.
    • Potential risk of thermal throttling or instability during long playback sessions.
  • Logs/Screenshots:
    Check attachment

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