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cloned to developer plugins folder, added to LinuxEngine.ini, ran make UE4Editor:
ERROR: /home/kyra/src/UnrealEngine/Engine/Plugins/Developer/SublimeTextSourceCodeAccess/Source/SublimeTextSourceCodeAccess/SublimeTextSourceCodeAccess.Build.cs(26,16) : error CS1729: The type `UnrealBuildTool.ModuleRules' does not contain a constructor that takes `0' arguments
ERROR: Unable to compile source files.
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