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discord.cpp
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63 lines (57 loc) · 2.47 KB
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/*
Game server for Alien Front Online.
Copyright (C) 2025 Flyinghead
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "discord.h"
#include "game.h"
#include <dcserver/discord.hpp>
#include <chrono>
static std::string typeDesc(Game::GameType type)
{
switch (type)
{
case Game::Competition: return "Competition";
case Game::DeathMatch: return "Death Match";
case Game::CaptureTheFlag: return "Capture the Flag";
case Game::TeamFortress: return "Team Fortress";
default: return "";
}
}
void discordGameJoined(Game::GameType gameType, const std::string& gameName, const std::string& username,
const std::vector<std::string>& playerList, int armySlots, int alienSlots)
{
using the_clock = std::chrono::steady_clock;
static the_clock::time_point last_notif;
the_clock::time_point now = the_clock::now();
if (last_notif != the_clock::time_point() && now - last_notif < std::chrono::minutes(5))
return;
last_notif = now;
Notif notif;
notif.content = "Player **" + discordEscape(username) + "** joined " + typeDesc(gameType) + " game **" + discordEscape(gameName) + "**";
notif.embed.title = "Players";
for (const auto& player : playerList)
notif.embed.text += discordEscape(player) + "\n";
notif.embed.text += "\n**Open slots**\n:military_helmet: "
+ std::to_string(armySlots) + "\n:alien: " + std::to_string(alienSlots) + "\n";
discordNotif("afo", notif);
}
void discordGameCreated(Game::GameType gameType, const std::string& gameName, const std::string& username,
int armySlots, int alienSlots)
{
Notif notif;
notif.content = "Player **" + discordEscape(username) + "** created " + typeDesc(gameType) + " game **" + discordEscape(gameName) + "**";
notif.embed.title = "Players";
notif.embed.text += discordEscape(username) + "\n\n**Open slots**\n:military_helmet: "
+ std::to_string(armySlots) + "\n:alien: " + std::to_string(alienSlots) + "\n";
discordNotif("afo", notif);
}