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interface.go
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80 lines (63 loc) · 1.24 KB
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package main
import (
"fmt"
)
//------------------------------------
// Behavior interface and
// tricks() function that utilizes it
//------------------------------------
type Behavior interface {
Sit() string
Sleep() string
}
func tricks(b Behavior) {
fmt.Println(b.Sit())
fmt.Println(b.Sleep())
}
//------------------------------------
// Dog
//------------------------------------
type Dog struct {
Name string
}
func (d Dog) Sit() string {
return d.Name+" sits"
}
func (d Dog) Sleep() string {
return d.Name+" sleeps"
}
//------------------------------------
// Cat
//------------------------------------
type Cat struct {
nickName string
}
func (c Cat) Sit() string {
return "sitting "+c.nickName
}
func (c Cat) Sleep() string {
return "sleeping "+c.nickName
}
//------------------------------------
// Function Literals and Closures
//------------------------------------
func multX(a int, b int, s string) int {
fmt.Println(s)
return a*b
}
func mult(a, b int) int {
return a*b
}
//func makeMult(fn func(int, int string)) int {
// return func(a)
//}
//------------------------------------
// main
//------------------------------------
func main() {
fmt.Println("hello")
d := Dog{"sonic"}
c := Cat{"stubs"}
tricks(d)
tricks(c)
}