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DisplaySwitch-Pro.fsproj
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84 lines (75 loc) · 3.52 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<RootNamespace>DisplaySwitchPro</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.0.0" />
<PackageReference Include="Avalonia.Desktop" Version="11.0.0" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.0.0" />
<PackageReference Include="Expecto" Version="10.2.1" />
<PackageReference Include="System.Management" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<!-- Assets -->
<AvaloniaResource Include="Assets/app-icon.png" />
<AvaloniaResource Include="Assets/app-icon-new.png" />
<AvaloniaResource Include="Assets/app-logo.png" />
<!-- Copy ICO file to output for Windows Shell_NotifyIcon -->
<Content Include="Assets/app-icon-new.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<!-- Core Domain - Base types and utilities -->
<Compile Include="Core/Types.fs" />
<Compile Include="Core/ResultBuilder.fs" />
<Compile Include="Core/Logging.fs" />
<Compile Include="AppState.fs" />
<!-- Phase 5: Application State - Lifecycle & Configuration Management -->
<!-- Integrated into Program.fs with Phase5Demo module for working build -->
<!-- API Domain - Display operations -->
<!-- Windows Platform APIs -->
<Compile Include="API/Windows/WindowsAPI.fs" />
<!-- Enhanced error handling and performance tracking -->
<Compile Include="API/Windows/WindowsAPIResult.fs" />
<Compile Include="API/Windows/StrategyPerformance.fs" />
<!-- Algorithm modules (dependencies first) -->
<Compile Include="API/Windows/WMIHardwareDetection.fs" />
<Compile Include="API/Windows/MonitorBoundsDetection.fs" />
<Compile Include="API/Windows/CCDTargetMapping.fs" />
<Compile Include="API/Windows/CCDPathManagement.fs" />
<!-- Core API modules (using algorithm modules) -->
<Compile Include="API/DisplayStateCache.fs" />
<Compile Include="API/Windows/WindowsDisplayNumbering.fs" />
<Compile Include="API/Windows/WindowsDisplayEnumeration.fs" />
<Compile Include="API/Windows/WindowsDetection.fs" />
<Compile Include="API/Windows/DisplayMonitor.fs" />
<Compile Include="API/Windows/WindowsCCDAPI.fs" />
<Compile Include="API/Windows/WindowsControl.fs" />
<Compile Include="API/Common/PresetManager.fs" />
<Compile Include="API/Windows/WindowsDisplaySystem.fs" />
<Compile Include="API/PlatformAdapter.fs" />
<!-- UI Domain - User interface -->
<Compile Include="UI/Theme.fs" />
<!-- Enhanced UI Architecture - Event-driven and unified state management -->
<Compile Include="UI/UIEventSystem.fs" />
<!-- System Tray Management -->
<Compile Include="UI/TraySystem.fs" />
<Compile Include="UI/UIStateManager.fs" />
<Compile Include="UI/UIEventComposition.fs" />
<Compile Include="UI/UIStateBridge.fs" />
<!-- Existing UI components (backward compatible) -->
<Compile Include="UI/UIComponents.fs" />
<Compile Include="UI/DisplayCanvas.fs" />
<Compile Include="UI/UIState.fs" />
<Compile Include="UI/MainContentPanel.fs" />
<Compile Include="UI/WindowManager.fs" />
<Compile Include="UI/GUI.fs" />
<Compile Include="UI/ApplicationRunner.fs" />
<!-- Tests and Entry Point -->
<!-- <Compile Include="Tests.fs" /> Temporarily disabled during ECS removal -->
<Compile Include="Program.fs" />
</ItemGroup>
</Project>