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GameLocalizationManagerApp.csproj
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28 lines (26 loc) · 1.3 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
<ApplicationManifest>app.manifest</ApplicationManifest>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
<RootNamespace>GameLocalizationManagerApp</RootNamespace>
</PropertyGroup>
<ItemGroup>
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.2.1" />
<PackageReference Include="Avalonia.Desktop" Version="11.2.1" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.2.1" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.2.1" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Include="Avalonia.Diagnostics" Version="11.2.1">
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.1" />
</ItemGroup>
</Project>