A better solution would be to export as .FBX or .GLB or .glTF as those are modern file types and do support animations, preventing broken model exports (all models seemingly in 1 place together)

Shown in the image, no visible armatures or bones are seen, even though the site has a preview of multiple animations
A better solution would be to export as .FBX or .GLB or .glTF as those are modern file types and do support animations, preventing broken model exports (all models seemingly in 1 place together)