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shader_interference.cpp
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57 lines (43 loc) · 842 Bytes
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#include "shader_interference.hpp"
#include "manager.hpp"
ShaderInterference::ShaderInterference(const char* vs_filepath, const char* fs_filepath) : Shader(vs_filepath, fs_filepath)
{
fprintf(stderr, "ShaderInterference constructing\n");
}
ShaderInterference::~ShaderInterference()
{
}
void ShaderInterference::update()
{
use();
set_int("size_x", 1024);
set_int("size_y", 1024);
set_float("time", manager.getTime()*10+1000);
}
void ShaderInterference::action1()
{
}
void ShaderInterference::action2()
{
}
void ShaderInterference::action3()
{
}
void ShaderInterference::action4()
{
}
void ShaderInterference::action5()
{
}
void ShaderInterference::action6()
{
}
void ShaderInterference::action7()
{
}
void ShaderInterference::action8()
{
}
void ShaderInterference::synthAction(unsigned char input_data[])
{
}