diff --git a/game.js b/game.js
index 3d7e01b..b443e1c 100644
--- a/game.js
+++ b/game.js
@@ -1,3 +1,99 @@
// Write all your code here
// Replace the contents of this file with your own code
-console.log('Hello, world!');
+
+
+const list=['Rock', 'Paper', 'Scissors'];
+function computerPlay(){
+ return list[Math.floor(Math.random()*list.length)];
+}
+// console.log(computerPlay(list));
+
+let roundResult = "";
+function playRound(playerSelection, computerSelection){
+ // const playerSelection = prompt("please chose whether Rock, Paper or Scisers");
+ if(playerSelection==computerSelection){
+ roundResult = "Please play again!";
+ return "No Winner";
+
+ }
+
+ if(playerSelection=="Rock" && computerSelection=="Paper") {
+ roundResult = " You lose :(";
+ return "You lose";
+ }
+ else if(playerSelection=="Paper" && computerSelection=="Rock") {
+ roundResult = "Congratulation You Win :)";
+ return " You Win";
+ }
+ else if(playerSelection=="Rock" && computerSelection=="Scissors") {
+ roundResult = "Congratulation You Win :)";
+ return "You Win";
+
+ }
+ else if(playerSelection=="Scissors" && computerSelection=="Rock") {
+ roundResult = " You lose :(";
+ return "You lose";
+
+ }
+ else if(playerSelection=="Scissors" && computerSelection=="Paper") {
+ roundResult = "Congratulation You Win :)"
+ return "You Win";
+
+ }
+ else if(playerSelection=="Paper" && computerSelection=="Scissors") {
+ roundResult = " You lose :(";
+ return "You lose";
+
+ }
+
+
+}
+
+// console.log(playRound(computerPlay()));
+
+// function game(){
+// var play=[];
+// for( let i=0; i<4; i++){
+// play[i] = playRound(computerPlay());
+// }
+// console.log(play);
+// }
+// game();
+let playerScore = 0;
+let computerScore = 0;
+function play(playerSelection){
+ let round = playRound(playerSelection, computerPlay());
+
+ let result = document.createElement("li");
+ result.innerHTML = roundResult;
+ document.getElementById("score").appendChild(result);
+
+ if(round === "You lose"){
+ computerScore++;
+ }
+ else if("You Win"){
+ playerScore++
+ }
+
+ if(playerScore === 5){
+
+ document.getElementById("result").innerHTML = "You Win....:)
Start Over";
+
+ }
+ else if(computerScore === 5){
+
+ document.getElementById("result").innerHTML = "You lose....:(
Start Over"
+ }
+
+}
+ document.getElementById("rock").addEventListener('click',function() {
+ play("Rock");
+ });
+
+ document.getElementById("paper").addEventListener('click',function() {
+ play("Paper");
+ });
+
+ document.getElementById("scissors").addEventListener('click',function() {
+ play("Scissors");
+ });
diff --git a/index.html b/index.html
index 947177f..dea4cf1 100644
--- a/index.html
+++ b/index.html
@@ -1,10 +1,80 @@