Hi there,
firstly thanks so much for continuing to develop Trizbort.io - I've been using the desktop version for years, and your web app is now at the point I'm seriously considering switching to it.
I run a regular adventuring group who plays text adventures every Monday evening and streams them (https://www.youtube.com/@Hit_it_with_a_Hammer). We'd love the ability to collectively map the games we play, but I realise that would involve a whole bunch of syncronisation between instances. However, it would be useful to give the players view access to the map, even if only one of us is able to edit it. That seems easier to implement to me?
I appreciate ours is a niche usecase, but it does occur to me that designers might want to collaborate on maps with others on the project, having to send json files back and forth.
Thanks,
I'll probably have more feedback if I do move our mapping over to trizbort.io completely :)
Chris AKA "DeadFleshRetro"
Hi there,
firstly thanks so much for continuing to develop Trizbort.io - I've been using the desktop version for years, and your web app is now at the point I'm seriously considering switching to it.
I run a regular adventuring group who plays text adventures every Monday evening and streams them (https://www.youtube.com/@Hit_it_with_a_Hammer). We'd love the ability to collectively map the games we play, but I realise that would involve a whole bunch of syncronisation between instances. However, it would be useful to give the players view access to the map, even if only one of us is able to edit it. That seems easier to implement to me?
I appreciate ours is a niche usecase, but it does occur to me that designers might want to collaborate on maps with others on the project, having to send json files back and forth.
Thanks,
I'll probably have more feedback if I do move our mapping over to trizbort.io completely :)
Chris AKA "DeadFleshRetro"