-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathking.cpp
More file actions
106 lines (97 loc) · 3.01 KB
/
Copy pathking.cpp
File metadata and controls
106 lines (97 loc) · 3.01 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
#include "king.h"
using namespace std;
string King::getName(){
return ("Król");
}
int King::getwhiteStartRow(){
return King::whiteStartRow;
}
int King::getwhiteStartColumn(){
return King::whiteStartColumn;
}
int King::getblackStartRow(){
return King::blackStartRow;
}
int King::getblackStartColumn(){
return King::blackStartColumn;
}
QString King::getIconName(){
if(King::getColor() == "white"){
return("king1");
} else {
return("king");
}
}
/*!
* \brief King::checkPossibleMove Function return possible movex of object
* \param position Current position of object
* \param ChessBoard Current position of all object on chess board
* \return List boolean, which field is possible to move on
*/
array<array<bool,8>,8> King::checkPossibleMove(array<int, 2> position, array<array<Pawn*,8>,8> ChessBoard){
array<array<bool,8>,8> possibleMoves;
string color = ChessBoard[position[0]][position[1]]->getColor();
string actualColor;
for(int row=0; row<8; row++){
for(int col=0; col<8; col++){
possibleMoves[row][col] = false;
}
}
//góra
if((position[0] + 1) < 8){
actualColor = ChessBoard[position[0] + 1][position[1]]->getColor();
if(actualColor != color){
possibleMoves[position[0] + 1][position[1]] = true;
}
}
//dół
if((position[0] - 1) >= 0){
actualColor = ChessBoard[position[0] - 1][position[1]]->getColor();
if(actualColor != color){
possibleMoves[position[0] - 1][position[1]] = true;
}
}
//lewo
if((position[1] - 1) >= 0){
actualColor = ChessBoard[position[0]][position[1]-1]->getColor();
if(actualColor != color){
possibleMoves[position[0]][position[1]-1] = true;
}
}
//prawo
if((position[1] + 1) < 8){
actualColor = ChessBoard[position[0]][position[1]+1]->getColor();
if(actualColor != color){
possibleMoves[position[0]][position[1]+1] = true;
}
}
//prawa góra
if((position[0] + 1) < 8 && (position[1] + 1) < 8){
actualColor = ChessBoard[position[0]+1][position[1]+1]->getColor();
if(actualColor != color){
possibleMoves[position[0]+1][position[1]+1] = true;
}
}
//prawy dół
if((position[0] - 1) >= 0 && (position[1] + 1) < 8){
actualColor = ChessBoard[position[0]-1][position[1]+1]->getColor();
if(actualColor != color){
possibleMoves[position[0]-1][position[1]+1] = true;
}
}
//lewa góra
if((position[0] + 1) < 8 && (position[1] - 1) >= 0){
actualColor = ChessBoard[position[0]+1][position[1]-1]->getColor();
if(actualColor != color){
possibleMoves[position[0]+1][position[1]-1] = true;
}
}
//lewy dół
if((position[0] - 1) >= 0 && (position[1] - 1) >= 0){
actualColor = ChessBoard[position[0]-1][position[1]-1]->getColor();
if(actualColor != color){
possibleMoves[position[0]-1][position[1]-1] = true;
}
}
return possibleMoves;
}