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Copy pathmainpawn.cpp
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99 lines (83 loc) · 2.91 KB
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#include "mainpawn.h"
using namespace std;
string MainPawn::getName(){
return ("Pion");
}
bool MainPawn::getFirstMove(){
return (MainPawn::firstMove);
}
void MainPawn::setFirstMove(bool isFirstMove){
MainPawn::firstMove = isFirstMove;
}
QString MainPawn::getIconName(){
if(MainPawn::getColor() == "white"){
return("pawn1");
} else {
return("pawn");
}
}
/*!
* \brief MainPawn::checkPossibleMove Function return possible movex of object
* \param position Current position of object
* \param ChessBoard Current position of all object on chess board
* \return List boolean, which field is possible to move on
*/
array<array<bool,8>,8> MainPawn::checkPossibleMove(array<int, 2> position, array<array<Pawn*,8>,8> ChessBoard){
array<array<bool,8>,8> possibleMoves;
string color = ChessBoard[position[0]][position[1]]->getColor();
string actualColor;
int numberOfMoves = 1;
if(MainPawn::firstMove){
numberOfMoves = 2;
}
for(int row=0; row<8; row++){
for(int col=0; col<8; col++){
possibleMoves[row][col] = false;
}
}
if(color == "black"){
if((position[0]+numberOfMoves) < 8){
for(int i = (position[0]+1); i < (position[0] + numberOfMoves +1); i++){
actualColor = ChessBoard[i][position[1]]->getColor();
if(actualColor == ""){
possibleMoves[i][position[1]] = true;
}
}
}
if((position[0] + 1) < 8 && (position[1]+1) <8){
actualColor = ChessBoard[position[0] + 1][position[1]+1]->getColor();
if(actualColor == "white"){
possibleMoves[position[0] + 1][position[1]+1] = true;
}
}
if((position[0] + 1) < 8 && (position[1]-1) >= 0){
actualColor = ChessBoard[position[0] + 1][position[1]-1]->getColor();
if(actualColor == "white"){
possibleMoves[position[0] + 1][position[1]-1] = true;
}
}
}
if(color == "white"){
if((position[0]-numberOfMoves) >= 0){
for(int i = (position[0]-1); i > (position[0] - numberOfMoves -1); i--){
actualColor = ChessBoard[i][position[1]]->getColor();
if(actualColor == ""){
possibleMoves[i][position[1]] = true;
}
}
}
if((position[0] - 1) >= 0 && (position[1]-1) >=0){
actualColor = ChessBoard[position[0] - 1][position[1]-1]->getColor();
if(actualColor == "black"){
possibleMoves[position[0] - 1][position[1]-1] = true;
}
}
if((position[0] - 1) >= 0 && (position[1]+1) < 8){
actualColor = ChessBoard[position[0] - 1][position[1]+1]->getColor();
if(actualColor == "black"){
possibleMoves[position[0] - 1][position[1]+1] = true;
}
}
}
return possibleMoves;
}