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add wearable-mat-prop paper
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---
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layout: article
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publication-date: 2025-04-26
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title: "Wearable Material Properties: Passive Wearable Microstructures as Adaptable Interfaces for the Physical Environment"
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authors:
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- Yuyu Lin
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- Hatice Gokcen Guner
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- Jianzhe Gu
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- Sonia Prashant
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- Alexandra Ion
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venue: In Proceedings of CHI ’25. Yokohama, Japan. April 26 – May 01, 2025
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type:
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- Conference
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- Full Paper
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- Peer-reviewed
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tags:
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- Dynamic Materials
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- Fabrication
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- Programmable Matter
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video: https://youtu.be/AqQ9LccZEow
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video-thumb: https://youtu.be/AqQ9LccZEow
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<!-- video-preview: https://youtu.be/aN3d8D7VyKU -->
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image: teaser.png
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pdf: paper.pdf
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doi: https://doi.org/10.1145/3706598.3714215
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external-urls:
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- https://github.com/interactive-structures/wearable-mat-prop
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- https://interactive-structures.org/wearable-mat-prop/
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external-names:
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- code
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- design tool
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external-types:
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- code
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- link
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---
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<p>
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Users interact with static objects daily, but their preferences and needs may vary.
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Making the objects dynamic or adaptable requires updating all objects.
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Instead, we propose a novel wearable interface that empowers users to adjust perceived material properties.
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</p>
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<p>
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To explore such wearable interfaces, we design unit cell structures
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that can be tiled to create surfaces with switchable properties.
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Each unit can be switched between two states while worn, through
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an integrated bistable spring and tendon-driven trigger mechanism.
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Our switchable properties include stiffness, height, shape, texture,
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and their combinations. Our wearable material interfaces are passive,
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3D printed, and personalizable. We present a design tool to
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support users in designing their customized wearable material properties.
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We demonstrate several example prototypes, e.g., a sleeve allowing users to adapt to how different surfaces feel, a shoe sole
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for users walking on different ground conditions, a prototype supporting
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both pillow and protective helmet properties, or a collar
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that can be transformed into a neck pillow with variable support.
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</p>

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