🔗 P2P Connection Manager Implementation
Overview
Implement a robust WebRTC-based peer-to-peer connection manager that handles real-time code collaboration between users. This is a core architectural component that enables decentralized collaboration without central servers.
Background
The P2P architecture is documented in the README but not yet fully implemented. We need a production-ready connection manager that handles:
- ICE candidate negotiation
- STUN/TURN server communication
- Connection state management
- Automatic reconnection with exponential backoff
- Graceful degradation
Technical Requirements
Data Channels (as per README spec)
| Channel |
Purpose |
Priority |
code-sync |
Real-time code delta sync |
Critical |
cursor-pos |
Cursor position broadcast |
High |
ai-stream |
AI response streaming |
Critical |
presence |
User presence/status |
Normal |
files |
Large file transfer |
Low |
Implementation Phases
Phase 1: Core Manager
Phase 2: Data Channels
Phase 3: Reconnection
Phase 4: React Integration
Acceptance Criteria
Estimated time: 10-15 hours
Difficulty: Hard ⭐⭐⭐⭐
Prerequisites: WebRTC experience, TypeScript, React hooks
🔗 P2P Connection Manager Implementation
Overview
Implement a robust WebRTC-based peer-to-peer connection manager that handles real-time code collaboration between users. This is a core architectural component that enables decentralized collaboration without central servers.
Background
The P2P architecture is documented in the README but not yet fully implemented. We need a production-ready connection manager that handles:
Technical Requirements
Data Channels (as per README spec)
code-synccursor-posai-streampresencefilesImplementation Phases
Phase 1: Core Manager
lib/p2p/connection-manager.tsPhase 2: Data Channels
Phase 3: Reconnection
Phase 4: React Integration
useP2PConnectionhookAcceptance Criteria
Estimated time: 10-15 hours
Difficulty: Hard ⭐⭐⭐⭐
Prerequisites: WebRTC experience, TypeScript, React hooks