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There is some design problem, please help!! #2

@joole

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@joole

When the MIPAveragerTimer is setted 30FPS, but the real time handle is bigger than 33.3ms, the chain will run on less than 30FPS, not the enough fps for renderer. So, I found the chain once loop will handle latency, How to design the ComponentChain to keep latency but not reduce frame ?

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