-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMain.java
More file actions
154 lines (124 loc) · 3.5 KB
/
Copy pathMain.java
File metadata and controls
154 lines (124 loc) · 3.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
import javax.swing.*;
/**
Main class for the game - controls which scene is shown
@author Jack Humphries
@version 4/1/2014
*/
public class Main
{
/** the width of the window */
private int width;
/** the height of the window */
private int height;
/** the title scene */
private TitleScene titleScene;
/** the game scene */
private GameScene gameScene;
/** the game over scene */
private GameOverScene gameOverScene;
/** the window of the program */
private JFrame frame;
/**
displays the title scene - removes other scenes from the window
if necessary
*/
public void displayTitleScene()
{
if (gameScene != null)
{
frame.remove(gameScene);
}
if (gameOverScene != null)
{
frame.remove(gameOverScene);
}
//handle the insets of the JFrame
int contentWidth = width
- frame.getInsets().left - frame.getInsets().right;
int contentHeight = height
- frame.getInsets().top - frame.getInsets().bottom;
if (titleScene == null)
{
titleScene = new TitleScene(contentWidth, contentHeight, this);
}
frame.add(titleScene);
titleScene.setFocusable(true);
titleScene.requestFocusInWindow();
frame.setVisible(true);
}
/**
displays the game scene - removes other scenes from the window
if necessary
*/
public void displayGameScene()
{
if (titleScene != null)
{
frame.remove(titleScene);
}
if (gameOverScene != null)
{
frame.remove(gameOverScene);
}
//handle the insets of the JFrame
int contentWidth = width
- frame.getInsets().left - frame.getInsets().right;
int contentHeight = height
- frame.getInsets().top - frame.getInsets().bottom;
if (gameScene == null)
{
gameScene = new GameScene(contentWidth, contentHeight, this);
}
else
{
gameScene.reset();
}
frame.add(gameScene);
gameScene.setFocusable(true);
gameScene.requestFocusInWindow();
frame.setVisible(true);
}
/**
displays the game over scene - removes other scenes from the window
if necessary
@param score the score the user received
*/
public void displayGameOverScene(int score)
{
if (titleScene != null)
{
frame.remove(titleScene);
}
if (gameScene != null)
{
frame.remove(gameScene);
}
//handle the insets of the JFrame
int contentWidth = width
- frame.getInsets().left - frame.getInsets().right;
int contentHeight = height
- frame.getInsets().top - frame.getInsets().bottom;
gameOverScene = new GameOverScene(contentWidth, contentHeight,
score, this);
frame.add(gameOverScene);
gameOverScene.setFocusable(true);
gameOverScene.requestFocusInWindow();
frame.setVisible(true);
}
public Main()
{
width = 1000;
height = 750;
frame = new JFrame();
frame.setSize(width, height);
frame.setLocationRelativeTo(null);
frame.setTitle("Flappy Bird");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
displayTitleScene();
}
public static void main(String[] args)
{
Main main = new Main();
}
}