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node_server.vcxproj
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76 lines (76 loc) · 3.83 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A286AD1C-17D1-4494-BF89-E92F3121EDEA}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<ProjectName>node_server</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="plugin\aoi\Aoi_Entity.cpp" />
<ClCompile Include="plugin\aoi\Aoi_Manager.cpp" />
<ClCompile Include="plugin\aoi\Aoi_Wrap.cpp" />
<ClCompile Include="plugin\aoi\main.cpp" />
<ClCompile Include="plugin\db\DB_Manager.cpp" />
<ClCompile Include="plugin\db\main.cpp" />
<ClCompile Include="plugin\gate\Gate_Manager.cpp" />
<ClCompile Include="plugin\gate\Gate_Wrap.cpp" />
<ClCompile Include="plugin\gate\main.cpp" />
<ClCompile Include="plugin\log\Log_Manager.cpp" />
<ClCompile Include="plugin\log\main.cpp" />
<ClCompile Include="plugin\monitor\Monitor_Manager.cpp" />
<ClCompile Include="plugin\monitor\main.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="plugin\aoi\Aoi_Entity.h" />
<ClInclude Include="plugin\aoi\Aoi_Manager.h" />
<ClInclude Include="plugin\aoi\Aoi_Wrap.h" />
<ClInclude Include="plugin\db\DB_Manager.h" />
<ClInclude Include="plugin\gate\Gate_Manager.h" />
<ClCompile Include="plugin\gate\Gate_Wrap.h" />
<ClInclude Include="plugin\log\Log_Manager.h" />
<ClInclude Include="plugin\monitor\Monitor_Manager.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>