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2 changes: 1 addition & 1 deletion Source/FluidWarpMod/Logger.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ public void LogFormat(LogType logType, UnityEngine.Object context, string format
}
}
#if DEBUG
static UnityEngine.Logger u_logger = new UnityEngine.Logger(new FileLogHandler("Mods" + Path.DirectorySeparatorChar + "_Logs" + Path.DirectorySeparatorChar + "FluidWarpMod.txt"));
static UnityEngine.Logger u_logger = new UnityEngine.Logger(new FileLogHandler("FluidWarpMod.txt"));
#endif

public static void Log(string message)
Expand Down