diff --git a/Source/FluidWarpMod/FluidWarp.csproj b/Source/FluidWarpMod/FluidWarp.csproj
index cc67a1e..28767d9 100644
--- a/Source/FluidWarpMod/FluidWarp.csproj
+++ b/Source/FluidWarpMod/FluidWarp.csproj
@@ -9,7 +9,7 @@
Properties
FluidWarpMod
FluidWarp
- v3.5
+ v4.0
512
@@ -36,27 +36,21 @@
False
- ..\lib\Assembly-CSharp.dll
- False
+ ..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll
- ..\lib\Assembly-CSharp-firstpass.dll
- False
+ ..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp-firstpass.dll
- ..\lib\UnityEngine.dll
- False
+ ..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.dll
-
- False
- ..\lib\UnityEngine.CoreModule.dll
- False
+
+ ..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.CoreModule.dll
- ..\lib\UnityEngine.UI.dll
- False
+ ..\..\..\..\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\UnityEngine.UI.dll
diff --git a/Source/FluidWarpMod/Logger.cs b/Source/FluidWarpMod/Logger.cs
index 2db99ea..75d3f48 100644
--- a/Source/FluidWarpMod/Logger.cs
+++ b/Source/FluidWarpMod/Logger.cs
@@ -6,37 +6,8 @@ namespace FluidWarpMod
{
static class Logger
{
- internal sealed class FileLogHandler : ILogHandler, IDisposable
- {
- private FileStream fileStream;
- private StreamWriter streamWriter;
-
- public FileLogHandler(string LogFileName)
- {
- fileStream = new FileStream(LogFileName, FileMode.Create, FileAccess.ReadWrite);
- streamWriter = new StreamWriter(fileStream);
- }
-
- public void Dispose()
- {
- fileStream.Dispose();
- }
-
- public void LogException(Exception exception, UnityEngine.Object context)
- {
- streamWriter.WriteLine("Exception: {0}", exception.Message);
- streamWriter.WriteLine("Stacktrace: {0}", exception.StackTrace);
- streamWriter.Flush();
- }
-
- public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args)
- {
- streamWriter.WriteLine(format, args);
- streamWriter.Flush();
- }
- }
-#if DEBUG
- static UnityEngine.Logger u_logger = new UnityEngine.Logger(new FileLogHandler("Mods" + Path.DirectorySeparatorChar + "_Logs" + Path.DirectorySeparatorChar + "FluidWarpMod.txt"));
+#if DEBUG
+ static UnityEngine.Logger u_logger;
#endif
public static void Log(string message)
@@ -56,6 +27,19 @@ public static void LogFormat(string template, params object[] args)
static Logger()
{
#if DEBUG
+ String logPath = "Mods" + Path.DirectorySeparatorChar + "_Logs" + Path.DirectorySeparatorChar + "FluidWarpMod.txt";
+ for (int i = 0; i < 3; i++)
+ {
+ try
+ {
+ u_logger = new UnityEngine.Logger(UnityEngine.Debug.unityLogger.logHandler);
+ }
+ catch (DirectoryNotFoundException ex)
+ {
+ Debug.LogError(ex.ToString() + $"\nUnity logger is not started since the direcrtory {logPath} doesn't exist");
+ Directory.CreateDirectory(Path.GetDirectoryName(logPath));
+ }
+ }
u_logger.logEnabled = true;
#endif
}