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VSSurvivalMod.csproj
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31 lines (27 loc) · 1.25 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>VSSurvivalMod</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<TargetFramework>$(FrameworkVersion)</TargetFramework>
<OutputPath>..\bin\$(Configuration)</OutputPath>
<Configurations>Debug;Release;PerfTest</Configurations>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PerfTest|AnyCPU'">
<DefineConstants>TRACE;PERFTEST</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="protobuf-net" Version="2.4.9" />
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.9.4" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Cairo\Cairo.csproj" />
<ProjectReference Include="..\VintagestoryApi\VintagestoryAPI.csproj" />
<ProjectReference Include="..\VSCreativeMod\VSCreativeMod.csproj" />
<ProjectReference Include="..\VSEssentials\VSEssentialsMod.csproj" />
</ItemGroup>
</Project>