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color.h
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54 lines (43 loc) · 1.61 KB
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/*
* color.h
*
* Copyright 2011 Juan I Carrano <juan@superfreak.com.ar>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
#ifndef _COLOR_H_
#define _COLOR_H_
struct RGB {
unsigned char r, g, b;
};
struct HCV {
float h, c, v;
};
#define COLOR_EXT
#include "color_inlines.h"
extern float rgb_hue(struct RGB col);
/* hue between (-pi, pi) */
extern float rgb_val(struct RGB col);
/* value of the components of projection of (r, g, b) into (1, 1, 1) */
extern float rgb_crom(struct RGB col);
/* distance from (r, g, b) to line u*(1, 1, 1) */
extern struct RGB rgb_compo(float hue, float crom, float value);
/* warning!!! not well done!! */
extern struct RGB hcv2rgb(struct HCV col);
extern struct HCV rgb2hcv(struct RGB col);
extern void convolve3x3(struct RGB *img, const int W, const int H,
const int kernel[3][3], const int div);
#endif /* _COLOR_H_ */