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Near as I can tell, trying to generate a mesh from a polygon that has a hole in the middle of it doesn't work properly; there are triangles inside the holes. I can manually select and delete them, but that's a little tedious.
Near as I can tell, trying to generate a mesh from a polygon that has a hole in the middle of it doesn't work properly; there are triangles inside the holes. I can manually select and delete them, but that's a little tedious.