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rock.js
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60 lines (58 loc) · 1.35 KB
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const getUserChoice = userInput => {
userInput = userInput.toLowerCase();
if(userInput === 'rock' || userInput === 'paper' || userInput === 'scissors' || userInput === 'bomb'){
return userInput;
} else {
return'Invalid user input.';
}
}
const getComputerChoice = () => {
let randomNumber = Math.floor(Math.random() * Math.floor(3));
switch (randomNumber){
case 0:
return 'rock';
case 1:
return 'paper';
case 2:
return 'scissors';
default:
return 'error';
}
}
const determineWinner = (userChoice, computerChoice) => {
if(userChoice === 'bomb'){
return 'Cheater';
}
else if(userChoice === computerChoice){
return 'Tie game!';
}
if(userChoice === 'rock') {
if(computerChoice === 'paper') {
return 'The computer won!';
} else {
return 'You won!';
}
}
if(userChoice === 'paper') {
if(computerChoice === 'scissors') {
return 'The computer won!';
} else {
return 'You won!';
}
}
if(userChoice === 'scissors') {
if(computerChoice === 'rock') {
return 'The computer won!';
} else {
return 'You won!';
}
}
}
const playGame = () => {
const userChoice = getUserChoice('scissors');
const computerChoice = getComputerChoice();
console.log('You threw: ' + userChoice);
console.log('The computer threw: ' + computerChoice);
console.log(determineWinner(userChoice, computerChoice))
};
playGame();