Speed Run Game: Project Proposal
Overview
Speed Run is a simple running game implemented in Java using Swing for graphical user interface (GUI). The game features a character represented as a rectangle that must jump to avoid randomly generated obstacles. The objective is to achieve the highest score possible by avoiding these obstacles.
Features
- Jump Mechanic: The character can jump when the space bar is pressed.
- Obstacles: Obstacles appear randomly at varying intervals and move towards the character.
- Score Tracking: The game tracks and displays the player's score, which increases as obstacles pass by.
- Difficulty Levels: Difficulty is adjustable, affecting the frequency of obstacle generation.
Technical Details
- Language: Java
- GUI Framework: Swing
- Game Mechanics: Basic collision detection, gravity effect, and random obstacle placement.
- Difficulty Levels:
Speed Run Game: Project Proposal
Overview
Speed Run is a simple running game implemented in Java using Swing for graphical user interface (GUI). The game features a character represented as a rectangle that must jump to avoid randomly generated obstacles. The objective is to achieve the highest score possible by avoiding these obstacles.
Features
Technical Details