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Speed Run Game / 30_Days_Of_Java #401

@AnshNikhare

Description

@AnshNikhare

Speed Run Game: Project Proposal

Overview

Speed Run is a simple running game implemented in Java using Swing for graphical user interface (GUI). The game features a character represented as a rectangle that must jump to avoid randomly generated obstacles. The objective is to achieve the highest score possible by avoiding these obstacles.

Features

  • Jump Mechanic: The character can jump when the space bar is pressed.
  • Obstacles: Obstacles appear randomly at varying intervals and move towards the character.
  • Score Tracking: The game tracks and displays the player's score, which increases as obstacles pass by.
  • Difficulty Levels: Difficulty is adjustable, affecting the frequency of obstacle generation.

Technical Details

  • Language: Java
  • GUI Framework: Swing
  • Game Mechanics: Basic collision detection, gravity effect, and random obstacle placement.
  • Difficulty Levels:
    • Easy
    • Medium
    • Hard

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