Hey, I realized now that there is no support for states that are substates. How difficult would it be to support them? Example: `AnimatorAccess.State(AnimatorAccess.stateIdSomSubState); //Cannot find such stateId.`
Hey,
I realized now that there is no support for states that are substates.
How difficult would it be to support them?
Example:
AnimatorAccess.State(AnimatorAccess.stateIdSomSubState); //Cannot find such stateId.