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Inheritance.cpp
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64 lines (51 loc) · 1.34 KB
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#include<iostream>
using namespace std;
// class <derived_class_name> : <access-specifier> <base_class_name>
// {
// //body
// }
// life -> ..... -> monkey
// unicellular(control, movement, respiration, consumption(...), dying) -> multicellular(specialization/task distribution) -> under/abov_Sea[diverification of environment](exploration) -> branching to monkeys
class Life {
bool control = true;
bool locomation;
bool respiration = true;
bool consumption = true;
// deconstructor void dying();
public:
};
class MultiCellular : private Life {
public:
void assign_environment();
};
class Sea : private MultiCellular {
bool is_lung = false;
public:
};
class Land_animals : private MultiCellular {
bool is_lung = true;
bool is_walk = true;
bool is_fly = false;
bool is_swim = false;
public:
};
class Reptiles : private Sea, private Land_animals {
bool is_lung = true;
// bool is_walk = true; some walk, some slither
// bool is_fly = false; flying reptilian dinosaurs ?
// bool is_swim = true; true for some, false for some
public:
};
class Birds : private Land_animals{
public:
};
class Mammals : private Land_animals{
public:
};
class Monkey : private Mammals{
public:
};
int main(){
Monkey Langoor;
}
/////SUTTTTAAAAAA//////