Using Proton-GE 20.21, without dsoal the sound was butchered (i should update my bug report to bugs.winehq.org.
Using dsoal everything fixes itself, except there are sounds missing, such as the big planes in the second mission (Vendetta).
I created the least convincing tracelog ever, since even at log level 3 it created a super-small log file, but here it is.
I pass every game through "Virtual surround sink" which games can use and set something like 7 channels, even up to 9 I think.
It all gets recalculated into 2 channels for output into the... output.

This is the scheme.
the least convincing trace log ever
Using Proton-GE 20.21, without dsoal the sound was butchered (i should update my bug report to bugs.winehq.org.
Using dsoal everything fixes itself, except there are sounds missing, such as the big planes in the second mission (Vendetta).
I created the least convincing tracelog ever, since even at log level 3 it created a super-small log file, but here it is.
I pass every game through "Virtual surround sink" which games can use and set something like 7 channels, even up to 9 I think.
It all gets recalculated into 2 channels for output into the... output.
the least convincing trace log ever