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server.cpp
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183 lines (155 loc) · 5.4 KB
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#include "server.h"
#include <iostream>
#include <vector>
#include <stdexcept>
#pragma comment(lib, "Ws2_32.lib")
Server::Server(unsigned short port, CommandHandler handler)
: port_(port), handler_(std::move(handler)), listenSocket_(INVALID_SOCKET), running_(false) {
}
bool Server::start() {
if (!initWinsock()) return false;
if (!bindAndListen()) return false;
pollFds_.push_back({listenSocket_, POLLRDNORM, 0});
running_ = true;
// Single thread
while (running_) {
// Blocks until client connection
int ret = WSAPoll(pollFds_.data(), pollFds_.size(), -1);
if (ret <= 0) continue;
for (size_t i = 0; i < pollFds_.size(); ++i) {
if (pollFds_[i].revents == 0) continue;
if (pollFds_[i].revents & (POLLERR | POLLHUP | POLLNVAL)) {
removeClient(i);
continue;
}
// New connection on listening socket or handle client data
if (pollFds_[i].fd == listenSocket_) {
acceptNewClient();
} else {
handleClientData(i);
}
}
}
cleanup();
return true;
}
void Server::stop() {
running_ = false;
if (listenSocket_ != INVALID_SOCKET) {
closesocket(listenSocket_);
listenSocket_ = INVALID_SOCKET;
}
WSACleanup();
}
bool Server::initWinsock() {
// Initialize Winsock
WSADATA wsaData;
int res = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (res != 0) {
std::cerr << "WSAStartup failed: " << res << "\n";
return false;
}
return true;
}
bool Server::bindAndListen() {
// Create server socket
listenSocket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listenSocket_ == INVALID_SOCKET) {
std::cerr << "socket() failed: " << WSAGetLastError() << "\n";
WSACleanup();
return false;
}
// Socket options
BOOL opt = TRUE;
setsockopt(listenSocket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (const char *) &opt, sizeof(opt));
// Address structure
sockaddr_in service{};
service.sin_family = AF_INET;
service.sin_addr.s_addr = INADDR_ANY;
service.sin_port = htons(port_);
// Bind socket to port and address
if (bind(listenSocket_, (sockaddr *) &service, sizeof(service)) == SOCKET_ERROR) {
std::cerr << "bind() failed: " << WSAGetLastError() << "\n";
closesocket(listenSocket_);
WSACleanup();
return false;
}
// Server starts listening
if (listen(listenSocket_, SOMAXCONN) == SOCKET_ERROR) {
std::cerr << "listen() failed: " << WSAGetLastError() << "\n";
closesocket(listenSocket_);
WSACleanup();
return false;
}
std::cout << "RedisLite listening on port " << port_ << "...\n";
return true;
}
void Server::removeClient(size_t &idx) {
SOCKET removedSocket = pollFds_[idx].fd;
closesocket(removedSocket);
pollFds_.erase(pollFds_.begin() + idx);
clientSessions_.erase(removedSocket);
--idx;
//std::cout << "Client disconnected (Error/HUP).\n";
}
void Server::acceptNewClient() {
SOCKET clientSocket = accept(listenSocket_, nullptr, nullptr);
if (clientSocket != INVALID_SOCKET) {
WSAPOLLFD clientFd = {};
clientFd.fd = clientSocket;
clientFd.events = POLLRDNORM;
pollFds_.push_back(clientFd);
clientSessions_[clientSocket] = {clientSocket, ""};
//std::cout << "New client connected.\n";
}
}
void Server::handleClientData(size_t& i) {
ClientSession& session = clientSessions_[pollFds_[i].fd];
SOCKET& clientSocket = session.socket;
std::string& readBuffer = session.buffer;
if (pollFds_[i].revents & POLLRDNORM) {
int BUFFER_SZ = 4096;
static std::vector<char> tmp(BUFFER_SZ);
int bytes = recv(clientSocket, tmp.data(), BUFFER_SZ, 0);
if (bytes <= 0) {
removeClient(i);
} else {
readBuffer.append(tmp.data(), bytes);
size_t pos = 0;
while (pos < readBuffer.size()) {
size_t lastPos = pos;
try {
RespValue req = parseValue(readBuffer, pos);
// Reply from handler
RespValue reply = handler_(req);
// Serialize and send back
std::string out = serialize(reply);
int sent = send(clientSocket, out.c_str(), (int) out.size(), 0);
if (sent == SOCKET_ERROR) {
std::cerr << "send() failed: " << WSAGetLastError() << "\n";
break;
}
} catch (const IncompleteMessageException) {
pos = lastPos;
break;
} catch (const std::runtime_error &e) {
handleProtocolError(clientSocket, e.what());
removeClient(i);
return;
}
}
if (pos > 0) {
readBuffer.erase(0, pos);
}
}
}
}
void Server::handleProtocolError(SOCKET s, const std::string& errorMessage) {
std::cerr << "Protocol Error on socket " << s << ": " << errorMessage << "\n";
std::string respError = "-ERR Protocol Error: " + errorMessage + "\r\n";
send(s, respError.c_str(), static_cast<int>(respError.size()), 0);
}
void Server::cleanup() {
closesocket(listenSocket_);
WSACleanup();
}