Hi Kris,
Thank you a lot for the source code!
I implemented Madgwick source code with LSM9DS0 and the data that I get are really good but I have a problem with aligning the sensor orientation with global orientation. For instance, for visualization, I sent quaternion data to unity 3d and when I move the sensor in pitch direction, in the unity character is moving in yaw direction. Please could you help how to feed quaternion values to 3d character
Hi Kris,
Thank you a lot for the source code!
I implemented Madgwick source code with LSM9DS0 and the data that I get are really good but I have a problem with aligning the sensor orientation with global orientation. For instance, for visualization, I sent quaternion data to unity 3d and when I move the sensor in pitch direction, in the unity character is moving in yaw direction. Please could you help how to feed quaternion values to 3d character