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CITATION.cff
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19 lines (19 loc) · 788 Bytes
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cff-version: 1.2.0
title: libpkmn
type: software
authors:
- given-names: Kirk
family-names: Scheibelhut
email: pre@pkmn.cc
orcid: 'https://orcid.org/0009-0004-7829-4237'
license: MIT
url: 'https://pkmn.cc/engine'
repository-code: 'https://github.com/pkmn/engine'
repository-artifact: 'https://github.com/pkmn/engine/releases/'
abstract: >-
libpkmn is minimal, complete, Pokémon battle simulation engine optimized for
performance and designed for tooling, embedded systems, and artificial
intelligence use cases. This engine aims to be a frame-accurate and
bug-for-bug compatible implementation of both Pokémon battles as defined by
the original game code and the Pokémon Showdown simulator which represents
Pokémon battling as practically interpreted online.