Hi All,
Want to use this issue as disc-n for the titled topic.
IMHO, bulk operations are really important for any world editor:
- we can apply the same material to multiple game objects
- we can set the same orientations or scale to the group of objects or translate them by some coordinates difference.
- in real engine we will also specify game properties, kinda speed, stamina, health, etc.
- etc.
The multiple selection should be possible from the tree navigator and with ribbon lasso in the world's view, e.g.:

What do you think guys?
Hi All,
Want to use this issue as disc-n for the titled topic.
IMHO, bulk operations are really important for any world editor:
The multiple selection should be possible from the tree navigator and with ribbon lasso in the world's view, e.g.:

What do you think guys?