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Add eui neo 0.5.6 (#203)
* Add eui neo 0.5.6 Bump compat.eui-neo from 0.5.5 to 0.5.6. Upstream 0.5.6 (32 commits, 86 files) adds exactly one core-lib source file: core/window/window_input_backend.cpp (input/IME event pumping moved out of window_backend.cpp into its own TU). Everything else the descriptor names is byte-identical in upstream CORE_SOURCES; 3rd/ vendored deps unchanged. Descriptor: 0.5.6 xpm entry on all three platforms (plain-string GLOBAL url — no mcpp-res access, same as 0.5.5), sources 24->25, header comments updated. API break caught by local verification: 0.5.6 dropped eui/detail/dsl_app_impl.h from the umbrella eui_neo.h, so an own-main consumer no longer gets app::initialize/update/render/shutdown from the umbrella. eui-neo-window now includes that header explicitly (matching upstream's app-main TU); the base member's header.cpp comment updated to match. All six eui-neo test members bumped to 0.5.6; all pass locally on linux (mcpp 2026.8.10.1, GLOBAL mirror): base, markdown, app-main, window, sdl2+network, vulkan. Design doc: .agents/docs/2026-08-10-bump-eui-neo-0.5.6-plan.md. * ci: bump mcpp pin 2026.8.8.2 → 2026.8.10.1 (linux graphics stack needs xim:libglvnd) compat.eui-neo -> compat.glfw (linux) -> compat.glx-runtime@2026.08.08 requires xim:libglvnd@>=1.7.0.1, which mcpp 2026.8.8.2's registry cannot resolve. All linux workspace builds of the graphics stack (including all six eui-neo members) fail at install; macos/windows unaffected. Reproduced locally with a fresh 2026.8.8.2. 2026.8.10.1's registry carries libglvnd; the 2026.8.8.2 glibc-runtime-binding fix is preserved. index.toml min_mcpp untouched (no new descriptor grammar).
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# Design doc: bump `compat.eui-neo` to 0.5.6
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Date: 2026-08-10
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Follow-up to `.agents/docs/2026-08-05-add-eui-neo-0.5.5-plan.md` (0.5.3 → 0.5.5).
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Upstream released 0.5.6; this bumps the index from 0.5.5 to 0.5.6.
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## Source and version
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| | |
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|---|---|
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| Upstream | `https://github.com/sudoevolve/EUI-NEO` |
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| Version | `0.5.6` (latest release) |
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| Tarball | `archive/refs/tags/v0.5.6.tar.gz` |
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| sha256 | `0df8d79897a480566b0989060f206431d12c4a83eb7aef50b8e5d21f1676abf8` (computed twice, stable; 14,794,160 bytes) |
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| Wrap dir | `EUI-NEO-0.5.6/` — absorbed by the standard `*/` glob prefix, no `install()` hook |
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| CN mirror | **pending** — no `mcpp-res` write access on this machine (same as 0.5.5); plain-string url fallback |
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| License | Apache-2.0 (unchanged) |
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0.5.5 tarball re-downloaded during this work and its sha256 re-derived — matches the
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descriptor's `cf0da91d…`, which validates the download/verify pipeline.
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## What changed upstream (0.5.5 → 0.5.6)
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The release is substantial (32 commits, 86 files changed, 5 contributors), but almost all
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of it is either build-system plumbing, app/example wiring, or the new `modules/` tree
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(keyboard/serial modules) — none of which the compat descriptor touches. The only thing
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that matters for this index is the **core library source list**:
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- `CORE_SOURCES` gains exactly one file: `core/window/window_input_backend.cpp`. Upstream
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moved the input/IME event pumping (mouse buttons, scroll, text composition, key queueing)
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out of `window_backend.cpp` into its own TU.
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- Everything else the descriptor names is unchanged in upstream's `CORE_SOURCES` /
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OpenGL block / glfw `ime_bridge.c` / vulkan feature list — verified by diffing the
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0.5.5 and 0.5.6 `CMakeLists.txt` source blocks.
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- `3rd/dependencies.cmake` and the `3rd/` directory are **byte-identical** across the two
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tags — all eight vendored dependencies stay at the versions the descriptor pins
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(freetype 2.13.3, libpng 1.6.43, zlib 1.3.1, glfw 3.4, glad 651a425, yyjson 0.12.0, tray
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8dd1358, opengl).
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### The new TU compiles on both backends with no new deps
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`window_input_backend.cpp` has two `#if`-branches that match the descriptor's generated
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backend header exactly:
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- **GLFW branch** (default): reaches `core/platform/ime_bridge.h` (`eui_ime_*` — supplied by
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`ime_bridge.c`, already in the base source list) and `<GLFW/glfw3.h>` (`compat.glfw`, already
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a dep). The `core::detail::inputQueue` / `core::queueKeyInput` / `core::queueScrollInput`
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helpers it calls live in the header-only `core/input/input_state.h` — no new TU needed.
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- **SDL2 branch** (`sdl2` feature): needs only `<SDL.h>` (`compat.sdl2`, already the feature's dep).
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`core/input/` is headers-only in both tags (`input_state.h`, `input_types.h`), so no new
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compiled input sources are introduced by the refactor.
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## Descriptor changes (`pkgs/e/compat.eui-neo.lua`)
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1. `xpm.{linux,macosx,windows}` each gain a `["0.5.6"]` entry (0.5.3/0.5.5 retained).
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2. Base `sources` goes 24 → 25: `*/core/window/window_input_backend.cpp` added to the
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Window layer group.
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3. Header comment updated to v0.5.6 + the `window_input_backend.cpp` note; wrap-layer
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mention `EUI-NEO-0.5.5/``EUI-NEO-0.5.6/`.
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4. No feature/deps/cflags changes: the `-fno-char8_t` package-wide flag is still required —
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re-verified that 0.5.6 still returns `path::u8string()` as `std::string` in
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`core/platform/platform.cpp:616`, `core/render/shadertoy_json.cpp:40/260`,
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`core/render/image_source.cpp:216/220/574`. Backend-exclusivity encoding unchanged
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(`mcpp_eui_backends.h` reads `MCPP_FEATURE_VULKAN`/`MCPP_FEATURE_SDL2`, which 0.5.6's
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`window_input_backend.cpp` also keys off).
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## CN mirror: pending (fallback form used)
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`gtc` still not installed and no `~/.config/gitcode-tool/config.json` on this machine, so the
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0.5.6 mirror cannot be published from here. Per `docs/cn-mirror.md`'s no-write-access
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fallback, the 0.5.6 entries use a **plain-string url** (GLOBAL upstream release);
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`check_mirror_urls.lua` exempts plain strings, so lint stays green and CN users fall back to
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upstream. The 0.5.3 entries keep their `{ GLOBAL, CN }` tables.
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Once `mcpp-res/eui-neo` has a `0.5.6` release (same tarball as GLOBAL for byte-identical
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sha), flip the 0.5.6 `url` to `{ GLOBAL = …, CN =
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"https://gitcode.com/mcpp-res/eui-neo/releases/download/0.5.6/eui-neo-0.5.6.tar.gz" }`.
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sha256 does not change.
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## Test members
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All six `tests/examples/eui-neo*` members bumped their `compat.eui-neo` dep from `0.5.5` to
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`0.5.6` so the whole feature surface (markdown / vulkan / sdl2+network / app-main / window)
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exercises the new version. CI's selective-member logic already maps the descriptor edit to
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these members (`pkgs/e/compat.eui-neo.lua``$lib = eui-neo` → all six match).
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Note: `tests/examples/eui-neo-window` includes `core/input/input_state.h` directly, so the
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0.5.6 input refactor is exercised from a consumer TU too, not just through the lib's own
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sources.
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## API break caught by local verification: `app::*` impl moved out of the umbrella
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`eui-neo-window`(the own-main member) failed the first local run at LINK time:
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```
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undefined symbol: app::initialize(void*) / app::update(...) / app::render(...) / app::shutdown()
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```
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Root cause is a 0.5.6 umbrella change: `include/eui_neo.h` **dropped
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`#include "eui/detail/dsl_app_impl.h"`** (and the Windows `<windows.h>` block it carried).
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That header is what emits `app::initialize/update/render/shutdown` + `openWindow()` into a
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consumer TU. In 0.5.6 upstream scoped it to the app-main entry points — only
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`core/app/glfw_app_main.cpp` and `core/app/sdl2_app_main.cpp` include it directly — so
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`eui-neo-app-main` (whose main() IS glfw_app_main.cpp) still links, while the hand-written
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`eui-neo-window` main() lost the impl. The other members never call the `app::*` driver
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functions, so they pass regardless.
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Fix: `tests/examples/eui-neo-window/tests/window.cpp` now includes
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`"eui/detail/dsl_app_impl.h"` explicitly — exactly what upstream's own app-main TU does. It
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compiles cleanly in a plain consumer TU: no `u8string()`/char8_t in the header or its core
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includes, no `EUI_RENDER_BACKEND_*` macro dependency (verified by grep), and `3rd/stb_image.h`
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resolves through the descriptor's existing `"*"` include dir. The `eui-neo` member's
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`header.cpp` comment was also updated to stop claiming the umbrella emits `app::update/render`.
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(No descriptor change was needed for this — the library build is unaffected; it is a
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consumer-surface change upstream made.)
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## Verification
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- `mcpp xpkg parse` (mcpp 2026.8.10.1) → `parse OK`: versions 0.5.3/0.5.5/0.5.6 on all three
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platforms, sources 25, features 6.
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- Repo lint loop (lua 5.4): syntax / required fields / no-leading-v / `check_mirror_urls.lua` /
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`check_package_name.lua` all pass.
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- Local `mcpp test -p <member>` (mcpp 2026.8.10.1, linux, `MCPP_INDEX_MIRROR=GLOBAL`, cold
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member dirs) — all six members pass:
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| member | result |
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|---|---|
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| eui-neo (default OpenGL+GLFW) | `test result ok. 1 passed; 0 failed` |
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| eui-neo-markdown | exit=0 |
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| eui-neo-app-main | exit=0 |
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| eui-neo-window | `test result ok` (after the dsl_app_impl.h fix) |
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| eui-neo-sdl2 (SDL2+network) | `test result ok``SDL driver=dummy, curl 8.21.0-DEV ssl=OpenSSL/3.5.1` |
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| eui-neo-vulkan | `test result ok``backend=vulkan, loader api 1.4.357` |
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Local network was intermittently hung on the mcpp registry downloads during this run; the
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EUI-NEO / curl / sdl2 / Vulkan-Loader tarballs were verified by sha256 and pre-seeded into
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the member package caches (then extracted, matching what mcpp's install does) to keep the
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cold builds moving. This is an environment workaround, not a descriptor concern.
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> NOTE: local mcpp is 2026.8.10.1; the CI `MCPP_VERSION` pin was ALSO bumped 2026.8.8.2 →
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> 2026.8.10.1 as part of this PR (see below). The user opts to verify locally with the
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> newest mcpp; its rapid-release policy makes newer preferable.
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>
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> macosx/windows cannot be exercised on this linux box; the windows `app-main` TU
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> (`_WIN32_WINNT`, winmm/user32/pdh) and the mac Cocoa tray link are re-exercised by CI's
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> other two runners.
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## CI MCPP_VERSION bump 2026.8.8.2 → 2026.8.10.1 (pre-existing linux failure fix)
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First CI run of this PR: all six eui-neo members FAILED on **linux** (both default/gcc and
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llvm legs, fast ~35s install-phase failures) while macos and windows PASSED. Reproduced
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locally with a fresh mcpp 2026.8.8.2 (MCPP_HOME pointed at the tarball root):
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```
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error: xlings install_packages failed (exit 1) for 'compat.glx-runtime@2026.08.08'
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xlings reported: E_INVALID_INPUT: package 'xim:libglvnd@>=1.7.0.1' not found
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```
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Root cause is a **pre-existing pin/registry mismatch, not the eui-neo bump**:
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`compat.eui-neo``compat.glfw` (linux profile) → `compat.glx-runtime@2026.08.08`
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`xim:libglvnd@>=1.7.0.1`. mcpp 2026.8.8.2's registry cannot resolve `xim:libglvnd`; macos
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(no X11 profile) and windows are unaffected, and mcpp 2026.8.10.1's registry carries it.
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The same failure is why main's `graphics install` check has been red on every recent main
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commit (b4e28f2 / d3909f7 / 1e0c71b).
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Fix: bump `MCPP_VERSION` in `.github/workflows/validate.yml` to 2026.8.10.1 (kept the 2026.8.8.2
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glibc-runtime-binding note, added the libglvnd reason). `index.toml` `min_mcpp` is left at
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2026.8.3.3 — no descriptor uses new grammar, and repo history shows the pin moves
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independently of the floor. `tests/check_graphics_install_side_effects.sh` only mentions
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2026.8.8.2 in comments (the "2026.8.8.2+" floor), which 2026.8.10.1 satisfies.

.github/workflows/validate.yml

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# 撞上时是响亮报错而不是静默用错包;下限是一道让整个索引对旧客户端失效的闸门
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# (mcpp#349),只该在描述符真的读不动时抬。这里读得动,差的是解析得对。
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#
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# 2026.8.8.2 是本 PR 的**前置**,不是顺手升级
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# 2026.8.8.2 曾经是本 pin 的**前置**,不是顺手升级:
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#
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# `compat.glx-runtime` 依赖 mesa,mesa 声明 `xim:glibc@>=2.38`;下限被任何更高
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# 版本满足,于是安装图形栈会在既有 glibc 旁边**再装一个**。2026.8.8.2 之前的
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# mcpp 用 `readdir` 的第一项来解析「那个 glibc payload」,编译侧与产物的
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# interpreter 因此可以指向不同版本 —— 这正是 #179 落地后 `asio-module` 和
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# `core` 变红、并导致整份改动被 #180 revert 的原因。
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# `core` 变红、并导致整份改动被 #180 revert 的原因。用早于 2026.8.8.2 的 mcpp
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# 重新落地这份改动,就是在仍会犯这个错的引擎上复现事故条件;
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# tests/check_graphics_install_side_effects.sh 也需要它 —— 该测试在更旧的 mcpp
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# 上失败是**有意的**。
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#
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# 用早于 2026.8.8.2 的 mcpp 重新落地这份改动,就是在仍会犯这个错的引擎上复现
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# 事故条件。tests/check_graphics_install_side_effects.sh 也需要它 —— 该测试在
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# 更旧的 mcpp 上失败是**有意的**。
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MCPP_VERSION: "2026.8.8.2"
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# 2026.8.10.1 又加了一层:2026.8.8.2 的 registry 无法解析
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# `xim:libglvnd@>=1.7.0.1` —— compat.glx-runtime@2026.08.08 在 linux 上的硬依赖,
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# 任何经 compat.glfw 的 X11 profile 触及图形栈的包(eui-neo 等)都会踩到,导致
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# linux 上安装即失败(main 的 graphics 检查因此持续变红)。2026.8.10.1 的 registry
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# 带上了 libglvnd;glibc 修复(2026.8.8.2)依然被满足。
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MCPP_VERSION: "2026.8.10.1"
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jobs:
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lint:

pkgs/e/compat.eui-neo.lua

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-- genuinely vendored single-file headers live at its root (stb_image,
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-- nanosvg, nanosvgrast) and the sources include them as `"3rd/stb_image.h"`.
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--
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-- The build recipe below tracks upstream `CMakeLists.txt` (v0.5.5): CORE_SOURCES
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-- The build recipe below tracks upstream `CMakeLists.txt` (v0.5.6): CORE_SOURCES
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-- plus the OpenGL backend and, for the glfw window backend, `ime_bridge.c`.
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-- 0.5.5 grew a Shadertoy subsystem: render_backend.h and include/eui/types.h now
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-- include core/render/shadertoy.h unconditionally, and opengl_backend.cpp calls
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-- releaseShaderToys(), so shadertoy.cpp / shadertoy_json.cpp / shadertoy_primitive.cpp
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-- and opengl_shadertoy.cpp are part of the lib, not optional (vulkan_shadertoy.cpp
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-- joins the `vulkan` feature the same way).
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-- joins the `vulkan` feature the same way). 0.5.6 adds `core/window/window_input_backend.cpp`
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-- to CORE_SOURCES (upstream moved the input/IME event pumping into its own TU) —
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-- the ONLY lib source-list change between the two versions; everything else the
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-- descriptor names is byte-identical in upstream's CORE_SOURCES.
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--
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-- All `mcpp` paths are GLOBS relative to the verdir; the leading `*/` absorbs
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-- the GitHub tarball's `EUI-NEO-0.5.5/` wrap layer.
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-- the GitHub tarball's `EUI-NEO-0.5.6/` wrap layer.
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package = {
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spec = "1",
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namespace = "compat",
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CN = "https://gitcode.com/mcpp-res/eui-neo/releases/download/0.5.3/eui-neo-0.5.3.tar.gz" },
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sha256 = "6951ac330d0307c633bafe720b7888bf32785103eb16973adb4ee05ef06e64d1",
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},
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-- CN mirror for 0.5.5 not published yet (no mcpp-res write access here);
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-- CN mirror for 0.5.5/0.5.6 not published yet (no mcpp-res write access here);
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-- plain-string url keeps lint green and lets CN users fall back to
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-- upstream, per docs/cn-mirror.md. Flip to { GLOBAL, CN } once the
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-- gitcode release exists — sha256 stays the same.
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["0.5.5"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.5.tar.gz",
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sha256 = "cf0da91d7544fe406b704922137fd4d55ed080b3e647501e0ca5303abb00eb98",
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},
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["0.5.6"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.6.tar.gz",
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sha256 = "0df8d79897a480566b0989060f206431d12c4a83eb7aef50b8e5d21f1676abf8",
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},
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},
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macosx = {
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["0.5.3"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.5.tar.gz",
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sha256 = "cf0da91d7544fe406b704922137fd4d55ed080b3e647501e0ca5303abb00eb98",
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},
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["0.5.6"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.6.tar.gz",
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sha256 = "0df8d79897a480566b0989060f206431d12c4a83eb7aef50b8e5d21f1676abf8",
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},
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},
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windows = {
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["0.5.3"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.5.tar.gz",
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sha256 = "cf0da91d7544fe406b704922137fd4d55ed080b3e647501e0ca5303abb00eb98",
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},
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["0.5.6"] = {
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url = "https://github.com/sudoevolve/EUI-NEO/archive/refs/tags/v0.5.6.tar.gz",
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sha256 = "0df8d79897a480566b0989060f206431d12c4a83eb7aef50b8e5d21f1676abf8",
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},
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},
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},
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"*/core/platform/ime_bridge.c",
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-- Window layer
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"*/core/window/window_backend.cpp",
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-- 0.5.6: input/IME event pumping moved out of window_backend.cpp into
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-- its own TU (upstream CORE_SOURCES). GLFW branch rides on ime_bridge.h
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-- (ime_bridge.c, already compiled) + glfw; SDL2 branch needs only SDL.
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"*/core/window/window_input_backend.cpp",
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},
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targets = { ["eui-neo"] = { kind = "lib" } },

tests/examples/eui-neo-app-main/mcpp.toml

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[dependencies.compat]
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eui-neo = { version = "0.5.5", features = ["app-main"] }
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eui-neo = { version = "0.5.6", features = ["app-main"] }

tests/examples/eui-neo-markdown/mcpp.toml

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# what switches components/markdown.h from its fallback to the real parser.
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[dependencies.compat]
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eui-neo = { version = "0.5.5", features = ["markdown"] }
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eui-neo = { version = "0.5.6", features = ["markdown"] }

tests/examples/eui-neo-sdl2/mcpp.toml

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# into a real libcurl-backed implementation. The render backend stays OpenGL,
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# unnamed — naming a feature no longer costs you the defaults.
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[dependencies.compat]
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eui-neo = { version = "0.5.5", features = ["sdl2", "network"] }
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eui-neo = { version = "0.5.6", features = ["sdl2", "network"] }

tests/examples/eui-neo-vulkan/mcpp.toml

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@@ -6,7 +6,7 @@ version = "0.1.0"
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# package resolves the exclusive choice in its own preprocessor from the
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# MCPP_FEATURE_* flags. The window backend stays GLFW, unnamed.
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[dependencies.compat]
9-
eui-neo = { version = "0.5.5", features = ["vulkan"] }
9+
eui-neo = { version = "0.5.6", features = ["vulkan"] }
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[build]
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cxxflags = ["-DHAVE_EUI_VULKAN=1"]

tests/examples/eui-neo-window/mcpp.toml

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@@ -34,4 +34,4 @@ name = "eui-neo-window-tests"
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version = "0.1.0"
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[dependencies.compat]
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eui-neo = "0.5.5"
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eui-neo = "0.5.6"

tests/examples/eui-neo-window/tests/window.cpp

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@@ -22,6 +22,13 @@
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// so there is no reason to cfg-gate this the way the X11-consuming members are.
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#include <eui_neo.h>
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// 0.5.6 dropped `eui/detail/dsl_app_impl.h` from the umbrella `eui_neo.h`
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// (upstream scoped it to the app-main entry points, which include it directly).
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// This member is the OWN-main shape — nothing in the package drives the loop —
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// so app::initialize/update/render/shutdown are emitted HERE by including the
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// impl header, exactly as upstream's core/app/glfw_app_main.cpp does.
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#include "eui/detail/dsl_app_impl.h"
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#include "core/input/input_state.h"
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#include "core/platform/platform.h"
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#include "core/render/render_backend.h"

tests/examples/eui-neo/mcpp.toml

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@@ -3,4 +3,4 @@ name = "eui-neo-tests"
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version = "0.1.0"
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[dependencies.compat]
6-
eui-neo = "0.5.5"
6+
eui-neo = "0.5.6"

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