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search-1.json
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6613 lines (6613 loc) · 303 KB
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[
{
"title": "Hammer",
"slug": "hammer",
"type": null,
"description": "Pistol, inflicts devastating damage on its targets, at the cost of any kind of subtlety.",
"content": "Based on their ubiquitous rivet guns, also known as 'energy hammers', the 'Hammer' was an attempt at developing a low cost personal defense weapon. Popular among those wanting a dependable high-powered pistol, its weight and complex operation make it unattractive to the mass market.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Hammer",
"pludoImage": null,
"tags": ["Weapon.Category.Pistol"],
"collection": "thecycle_Items"
},
{
"title": "Shattergun",
"slug": "shattergun",
"type": null,
"description": "An unconventional shotgun shooting crystal fragments through kinetic and thermal energy.",
"content": "Crafted on Prospect station using salvage and wood from the planet itself, this scattergun demonstrates The ICA's ingenuity and ability to thrive with limited resources. A molded adrentite crystal, byproduct of its refinement for use as rocket fuel, serves as both projectile and propellant; a small electric charge incites a rearrangement in the crystal's lattice, with the sudden energy release fracturing the crystal into thin shards along its length as they're shot through the barrel.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Shattergun",
"pludoImage": null,
"tags": ["Weapon.Category.Shotgun"],
"collection": "thecycle_Items"
},
{
"title": "Advocate",
"slug": "advocate",
"type": null,
"description": "A dependable assault rifle offering a good balance between accuracy and rate of fire.",
"content": "Based on the SAR-62 carbine used by the Federation itself, the ICA 'Advocate' has only a few deviations from the original design, meant to allow for its manufacture in environments of relative scarcity.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Advocate",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "S-576 PDW",
"slug": "s-576-pdw",
"type": null,
"description": "A commonly used SMG with high rate of fire which makes it formidable up close.",
"content": "The CoTEC S-576 is one of the standard firearms used aboard Federation ships, stations, and outposts. Lightweight, compact, and produced in mass by various manufacturers, this model is a staple in practically every weapons market. This model doesn't look quite right, but it still gets the job done.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_EpsilonSMG",
"pludoImage": null,
"tags": ["Weapon.Category.SMG"],
"collection": "thecycle_Items"
},
{
"title": "Kinetic Arbiter",
"slug": "kinetic-arbiter",
"type": null,
"description": "A gauss sniper rifle firing metal rods at immense velocity. This weapon is favored among Prospectors that want to resolve their differences quickly and from a safe distance.",
"content": "One of The ICA's most advanced conventional weapons, the Kinetic Arbiter is little more than a military-grade gauss gun stripped down to its most basic components needed to function, without any of the the fancy fittings or safety mechanisms.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_KineticArbiter",
"pludoImage": null,
"tags": ["Weapon.Category.Sniper"],
"collection": "thecycle_Items"
},
{
"title": "Bulldog",
"slug": "bulldog",
"type": null,
"description": "Shotgun that suffers from very limited range.",
"content": "Simple and effective, compact firearms utilizing shotgun shells are popular on stations as close range problem solvers for their high damage as well as for mitigating the risk of overpenetration that more conventional pistols carry. The Bulldog is the ICA's prefered design, easy to build and maintain, and even easier to operate.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Bulldog",
"pludoImage": null,
"tags": ["Weapon.Category.Shotgun"],
"collection": "thecycle_Items"
},
{
"title": "KOR-47",
"slug": "kor-47",
"type": null,
"description": "Heavy assault rifle. Lower firing rate than most competing weapons in its class but packs a punch.",
"content": "The KOR Bullpup Automatic Rifle 2247, more commonly known as the KOR-47, is Korolev Heavy Industries' signature weapon and a mainstay of many national and private armed forces.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Kor47",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "Rusty K-28",
"slug": "rusty-k-28",
"type": null,
"description": "An old rusty semi-automatic pistol. Its glory days are over.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_EpsilonPistol_Rusty",
"pludoImage": null,
"tags": ["Weapon.Category.Pistol"],
"collection": "thecycle_Items"
},
{
"title": "Rusty B9 Trenchgun",
"slug": "rusty-b9-trenchgun",
"type": null,
"description": "Rusty Pump-action shotgun, high-spread, short range. Just a bit damaged.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_RiotGun_Rusty",
"pludoImage": null,
"tags": ["Weapon.Category.Shotgun"],
"collection": "thecycle_Items"
},
{
"title": "KARMA-1",
"slug": "karma-1",
"type": null,
"description": "While heavy and requiring a charge-up to fire, a direct hit from the KARMA-1 will cripple if not outright kill any target.",
"content": "The Korolev Advanced Recursive Magnetic Artillery, first prototype, is a miniaturization of the sort of weaponry more commonly found on warships, offered exclusively to the Prospectors for early testing. While no longer powerful enough to take down a spacecraft, it's more than enough to handle the threats of Fortuna III.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_FocusSniper",
"pludoImage": null,
"tags": ["Weapon.Category.Sniper"],
"collection": "thecycle_Items"
},
{
"title": "KM-9 'Scrapper'",
"slug": "km-9-scrapper",
"type": null,
"description": "A rapid-firing shard SMG, a good choice for taking out targets at close range, though of little use in long range engagements.",
"content": "Faced with an ever-increasing surplus of adrentite sludge, an inventive Korolev waste management engineer brought forth a novel way of handling the hazardous byproduct: shoot it. The 'Scrapper' was the first viable weapon produced by Korolev Munitions, one of the megacorp's many competing arms manufacturing branches, and the first known to use adrentite crystals as ammunition.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_KorSMG",
"pludoImage": null,
"tags": ["Weapon.Category.SMG"],
"collection": "thecycle_Items"
},
{
"title": "C-32 Bolt Action",
"slug": "c-32-bolt-action",
"type": null,
"description": "Bolt action sniper rifle that was commonly used by the local population.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_EpsilonBattleRifle",
"pludoImage": null,
"tags": ["Weapon.Category.Sniper"],
"collection": "thecycle_Items"
},
{
"title": "Lacerator",
"slug": "lacerator",
"type": null,
"description": "A capable marksman rifle boasting a decent fire rate, accuracy, and handling.",
"content": "Building upon the the ICA's own Shattergun, this battle rifle is tuned to discharge the crystaline shards it uses as ammunition in a more controlled and accurate burst.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_ShardBurst",
"pludoImage": null,
"tags": ["Weapon.Category.DMR"],
"collection": "thecycle_Items"
},
{
"title": "Voltaic Brute",
"slug": "voltaic-brute",
"type": null,
"description": "An SMG offering high versatility in its effective range.",
"content": "Using parts built on Prospect station with material from the surface combined with salvaged components from power tools meant to build starships, the ICA's \"Brute\" more than lives up to its name.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_DragonSMG",
"pludoImage": null,
"tags": ["Weapon.Category.SMG"],
"collection": "thecycle_Items"
},
{
"title": "PKR Maelstrom",
"slug": "pkr-maelstrom",
"type": null,
"description": "A semi-automatic shotgun, it's heavy and a poor choice at range, but utterly devastating up close.",
"content": "Korolev's first attempt at a building a phase weapon, the Phase-Kinetic Reactive \"Maelstrom's\" ammo pack carries more than enough energy to fulminate whatever gets in its way in a matter of seconds, provided it's close enough.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Maelstrom",
"pludoImage": null,
"tags": ["Weapon.Category.Shotgun"],
"collection": "thecycle_Items"
},
{
"title": "B9 Trenchgun",
"slug": "b9-trenchgun",
"type": null,
"description": "Pump-action shotgun, high-spread, short range. Yep, it's a shotgun, all right.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_RiotGun",
"pludoImage": null,
"tags": ["Weapon.Category.Shotgun"],
"collection": "thecycle_Items"
},
{
"title": "Basilisk",
"slug": "basilisk",
"type": null,
"description": "A phase tech marksman rifle; considered ahead of its time the impacts are powerful in its class, and also boasts a high rate of fire.",
"content": "The result of an offshoot project during early development of the Phasic Lancer, the Basilisk trades higher ammo count for a much stronger energy discharge. While still in the prototyping, Osiris is happy to offer this rifle to Prospectors of a high enough standing.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Basilisk",
"pludoImage": null,
"tags": ["Weapon.Category.DMR"],
"collection": "thecycle_Items"
},
{
"title": "K-28",
"slug": "k-28",
"type": null,
"description": "A standard semi-automatic pistol. It's an effective sidearm for any Prospector.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_EpsilonPistol",
"pludoImage": null,
"tags": ["Weapon.Category.Pistol"],
"collection": "thecycle_Items"
},
{
"title": "Binocular",
"slug": "binocular",
"type": null,
"description": "Used to look at things at a distance",
"content": "",
"gameImage": "/Game/UI/Textures/Items/Tools/UI_Item_Binoculars",
"pludoImage": null,
"tags": ["Tools"],
"collection": "thecycle_Items"
},
{
"title": "Rusty S-576 PDW",
"slug": "rusty-s-576-pdw",
"type": null,
"description": "A rusty used SMG with high rate of fire that still has some worth in close range engagements.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_EpsilonSMG_Rusty",
"pludoImage": null,
"tags": ["Weapon.Category.SMG"],
"collection": "thecycle_Items"
},
{
"title": "Rusty AR-55 Autorifle",
"slug": "rusty-ar-55-autorifle",
"type": null,
"description": "A rusty automatic rifle, doesn't seem to excel anymore.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_AR55_Rusty",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "Scarab",
"slug": "scarab",
"type": null,
"description": "A dependable pistol, fires controlled and powerful three-shot bursts.",
"content": "The Scarab, an Adaptive Phase Pistol, is one of Osiris' most successful weapons, able to induce a localized rapid matter state change on remote targets at a fraction of the energy cost of more conventional laser-based weaponry. With energy efficiency and safety in mind, the Scarab is a solid choice of sidearm, though its compact form limits the extent of its lethality.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_PhasePistol",
"pludoImage": null,
"tags": ["Weapon.Category.Pistol"],
"collection": "thecycle_Items"
},
{
"title": "Phasic Lancer",
"slug": "phasic-lancer",
"type": null,
"description": "A burst rifle shooting accurate controlled 3-shot bursts, effective against most threats a Prospector might encounter.",
"content": "After the success of the Adaptive Phase Pistol, Osiris thought to develop a weapon platform of more interest to the military market. While this new powered-up weapon can handle significantly more energy than its smaller cousin, Osiris has yet to solve the problem of overheating in full-auto firing mode, or the high risk of carrier-shield leakage when in charged mode.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_PhaseBurstRifle",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "Manticore",
"slug": "manticore",
"type": null,
"description": "A flechette assault rifle, it's heavy hitting but less accurate compared to other rifles.",
"content": "Intended for use in pressurised environments, the Manticore was designed for more militaristic use than the compact ASP. Lightweight, accurate, and lethal, it's seen use by marines both performing as and defending against boarding parties.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Manticore",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "ICA Guarantee",
"slug": "ica-guarantee",
"type": null,
"description": "A fast firing Phase LMG perfect to suppress targets.",
"content": "This Fortuna III custom isn't known for its finesse, but it'll chew through any target if the user manages keep it under control. With the amount of ammo expended, you're Guaranteed to hit something!",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Guarantee",
"pludoImage": null,
"tags": ["Weapon.Category.LMG"],
"collection": "thecycle_Items"
},
{
"title": "Gorgon",
"slug": "gorgon",
"type": null,
"description": "A powerful beam rifle that requires charging up before firing. Not the easiest to handle, but lethal in proper hands.",
"content": "The Zeus' little sister, the Gorgon may not be as devastating, but its glare can leave any target petrified in place. And crispy.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_BeamRifle",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "Heavy Mining Tool",
"slug": "heavy-mining-tool",
"type": null,
"description": "An experimental automatic Mining tool designed by Korolev to allow for more efficient extraction of Minerals from Fortuna III.",
"content": "",
"gameImage": "/Game/UI/Textures/Items/Tools/UI_Items_MiningTool",
"pludoImage": null,
"tags": ["Tools"],
"collection": "thecycle_Items"
},
{
"title": "KOMRAD",
"slug": "komrad",
"type": null,
"description": "This fearsome weapon platform is capable of firing salvos of fast-moving missiles capable of making short work of any hostile element.",
"content": "Short for Korolev Ozone-powered Micro Rocket Assault Device, the KOMRAD is one of the most destructive weapon systems developed by the megacorp, and one of its most expensive.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Komrad",
"pludoImage": null,
"tags": ["Weapon.Category.Launcher"],
"collection": "thecycle_Items"
},
{
"title": "KBR Longshot",
"slug": "kbr-longshot",
"type": null,
"description": "A marksman rifle with good accuracy and power excels in medium range engagements.",
"content": "The predecessor to the KOR-47, the Longshot was developed for the Federation to serve as a long range support weapon for ground troops. Designed with a low unit cost in mind, Korolev opted to ensure high accuracy and power over developing a fully automatic weapon.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_BattleRifle",
"pludoImage": null,
"tags": ["Weapon.Category.DMR"],
"collection": "thecycle_Items"
},
{
"title": "Asp Flechette Gun",
"slug": "asp-flechette-gun",
"type": null,
"description": "Lightweight SMG. A formidable automatic weapon for close range encounters.",
"content": "Intended for use by law enforcement in pressurized environments, this weapons' flechettes provide lethal stopping power, can easily defeat light armor, and are designed to prevent overpenetration; a risk in any environment, but disastrous on ships and stations.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_FlachetteGun",
"pludoImage": null,
"tags": ["Weapon.Category.SMG"],
"collection": "thecycle_Items"
},
{
"title": "Zeus Beam",
"slug": "zeus-beam",
"type": null,
"description": "Called \"Zeus\" for turning any mortal into the God of Lightning, this heavy weapon will fulminate any creature that meets your divine ire.",
"content": "While beam based weapons have found heavy use on warships for centuries, only in recent years has technology allowed for a portable form factor. These weapons use a linked-light beam to contain and focus a jet of plasma accross great distances, with a fairly predictable effect on whatever it contacts.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_ZeuzBeam",
"pludoImage": null,
"tags": ["Weapon.Category.LMG"],
"collection": "thecycle_Items"
},
{
"title": "Flashlight",
"slug": "flashlight",
"type": null,
"description": "A portable hand-held electric light.",
"content": "",
"gameImage": "/Game/UI/Textures/Items/Tools/UI_Item_Flashlight",
"pludoImage": null,
"tags": ["Tools"],
"collection": "thecycle_Items"
},
{
"title": "Mineral Scanner",
"slug": "mineral-scanner",
"type": null,
"description": "A highly versatile scanning device that is only able to detect Nickel by default, but can be modded to detect any Minerals on Fortuna.",
"content": "",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_Scanner",
"pludoImage": null,
"tags": ["Tools"],
"collection": "thecycle_Items"
},
{
"title": "AR-55 Autorifle",
"slug": "ar-55-autorifle",
"type": null,
"description": "A decent fully automatic rifle, doesn't excel in any one department, but comfortably versatile and lethally effective.",
"content": "The AR-55 Phase Autorifle was commissioned by the IFA in an attempt to improve standard Authority armament without further increasing their reliance on Korolev Heavy Industries. While the IFA would eventually settle with the SAR-62, CoTEC's AR-55 remains a popular weapon in private armies and corporate security forces, and has succeeded at being an effective market counter to the popular KOR-47.",
"gameImage": "/Game/UI/Textures/Items/Weapons/UI_Items_Weapons_Big_AR55",
"pludoImage": null,
"tags": ["Weapon.Category.AR"],
"collection": "thecycle_Items"
},
{
"title": "Audio Decoy",
"slug": "audio-decoy",
"type": null,
"description": "A small device that emits the sounds of fake gunfire to distract enemies.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_GrenadeSound",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Combat Stim",
"slug": "combat-stim",
"type": null,
"description": "Offering an immediate 30 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_StimCombat",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Weak Stim",
"slug": "weak-stim",
"type": null,
"description": "Offering an immediate 15 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_StimWeak",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Grenade",
"slug": "grenade",
"type": null,
"description": "An thrown explosive device that detonates after a short delay.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_GrenadeFrag",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Combat Medkit",
"slug": "combat-medkit",
"type": null,
"description": "Offering an immediate 100 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_MedkitCombat",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Strong Stim",
"slug": "strong-stim",
"type": null,
"description": "Offering an immediate 25 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_StimStrong",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Strong Medkit",
"slug": "strong-medkit",
"type": null,
"description": "Offering an immediate 100 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_MedkitStrong",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Smoke Grenade",
"slug": "smoke-grenade",
"type": null,
"description": "A non-lethal grenade that covers an area in thick smoke.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_GrenadeSmoke",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Gas Grenade",
"slug": "gas-grenade",
"type": null,
"description": "A grenade that covers an area in lethal poisonous gas.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_GrenadeGas",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Weak Medkit",
"slug": "weak-medkit",
"type": null,
"description": "Offering an immediate 100 health boost.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Consumables/UI_Item_Consumable_MedkitWeak",
"pludoImage": null,
"tags": ["Equipment.Consumables"],
"collection": "thecycle_Items"
},
{
"title": "Large Backpack",
"slug": "large-backpack",
"type": null,
"description": "A large backpack for storing items.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Backpacks/UI_Item_Backpack_Rare",
"pludoImage": null,
"tags": ["Equipment.Back Item"],
"collection": "thecycle_Items"
},
{
"title": "Small Backpack",
"slug": "small-backpack",
"type": null,
"description": "A small backpack for storing items.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Backpacks/UI_Item_Backpack_Common",
"pludoImage": null,
"tags": ["Equipment.Back Item"],
"collection": "thecycle_Items"
},
{
"title": "Heavy Duty Backpack",
"slug": "heavy-duty-backpack",
"type": null,
"description": "An extra large backpack for storing items.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Backpacks/UI_Item_Backpack_Epic",
"pludoImage": null,
"tags": ["Equipment.Back Item"],
"collection": "thecycle_Items"
},
{
"title": "Worn Emergency Bag",
"slug": "worn-emergency-bag",
"type": null,
"description": "A worn out backpack that doesn't seem to hold much.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Backpacks/UI_Item_Backpack_Scrappy",
"pludoImage": null,
"tags": ["Equipment.Back Item"],
"collection": "thecycle_Items"
},
{
"title": "Medium Backpack",
"slug": "medium-backpack",
"type": null,
"description": "A medium backpack for storing items.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Backpacks/UI_Item_Backpack_Uncommon",
"pludoImage": null,
"tags": ["Equipment.Back Item"],
"collection": "thecycle_Items"
},
{
"title": "Epic Helmet",
"slug": "epic-helmet",
"type": null,
"description": "Protects the head of its wearer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Epic",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Common Tactical Helmet",
"slug": "common-tactical-helmet",
"type": null,
"description": "Protects the wearer's head, and increases their stamina.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Common",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Uncommon Tactical Helmet",
"slug": "uncommon-tactical-helmet",
"type": null,
"description": "Protects the wearer's head, and increases their stamina.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Uncommon",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Common Helmet",
"slug": "common-helmet",
"type": null,
"description": "Protects the head of its wearer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Common",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Rare Helmet",
"slug": "rare-helmet",
"type": null,
"description": "Protects the head of its wearer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Rare",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Rare Tactical Helmet",
"slug": "rare-tactical-helmet",
"type": null,
"description": "Protects the wearer's head, and increases their stamina.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Rare",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Exotic Helmet",
"slug": "exotic-helmet",
"type": null,
"description": "Protects the head of its wearer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Exotic",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Rare Restoration Helmet",
"slug": "rare-restoration-helmet",
"type": null,
"description": "Advanced helmet that includes medical tech capable of reconstructing lost tissue over time.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Rare",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Legendary NV Helmet",
"slug": "legendary-nv-helmet",
"type": null,
"description": "Enhances vision in dark areas. Can be turned on / off.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Legendary",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Uncommon Helmet",
"slug": "uncommon-helmet",
"type": null,
"description": "Protects the head of its wearer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Uncommon",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Uncommon Restoration Helmet",
"slug": "uncommon-restoration-helmet",
"type": null,
"description": "Advanced helmet that includes medical tech capable of reconstructing lost tissue over time.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/Armor/UI_Item_Helmet_Uncommon",
"pludoImage": null,
"tags": ["Equipment.Helmet"],
"collection": "thecycle_Items"
},
{
"title": "Marauder Head",
"slug": "marauder-head",
"type": null,
"description": "The torn off head of a dead Marauder.\r\n\r\nThe eyes still follow you around. Creepy.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Weremole_Head",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "ICA Scrip",
"slug": "ica-scrip",
"type": null,
"description": "Rewarded by the ICA, required for upgrades to your Quarters' Supply Crate Generator and Gear Printer.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_ICAScrip",
"pludoImage": null,
"tags": ["Loot.Category.Valuable"],
"collection": "thecycle_Items"
},
{
"title": "NiC Oil Cannister",
"slug": "nic-oil-cannister",
"type": null,
"description": "A pressured cannister filled with concentrated Nanite-infused Crude. It reacts to the storm radiation in strange ways.\r\n\r\nAlmost looks like it's alive, moving and swirling on its own.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_OilContainer",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "\"Magic-GROW\" Fertilizer",
"slug": "magic-grow-fertilizer",
"type": null,
"description": "A powerful and sweet smelling chemical, can be processed to help manufacture other items.\r\n\r\nDon't ingest within 6 hours of consuming any fruits or nuts. Or ideally ever.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_LiquidFertilizer",
"pludoImage": null,
"tags": ["Loot.Category.Farming"],
"collection": "thecycle_Items"
},
{
"title": "Heavy Strider Flesh",
"slug": "heavy-strider-flesh",
"type": null,
"description": "A chunk of flesh from a Heavy Strider.\r\n\r\nTougher than normal Strider meat, it barely bleeds.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Strider_Leg_Elite",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Savage Marauder Flesh",
"slug": "savage-marauder-flesh",
"type": null,
"description": "A chunk of Savage Marauder flesh.\r\n\r\nBurns if you touch it without gloves.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Weremole_MeatOrange",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Resin Gun",
"slug": "resin-gun",
"type": null,
"description": "Multi purpose tool, handy for sticking things together or providing flexible insulation.\r\n\r\nThe warning label says to not use if you need a warning label.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_AdhesiveGun",
"pludoImage": null,
"tags": ["Loot.Category.Housing", "Loot.Category.Farming"],
"collection": "thecycle_Items"
},
{
"title": "Smart Mesh",
"slug": "smart-mesh",
"type": null,
"description": "Adaptable material, used for printing various items.\r\n\r\nAlso a fun art tool!",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_SmartMesh",
"pludoImage": null,
"tags": ["Loot.Category.Mechanical", "Loot.Category.Construction"],
"collection": "thecycle_Items"
},
{
"title": "Heavy Strider Head",
"slug": "heavy-strider-head",
"type": null,
"description": "The torn off head of a dead Heavy Strider.\r\n\r\nFar too ugly to mount on a wall.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Strider_Head_Elite",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Crusher Hide",
"slug": "crusher-hide",
"type": null,
"description": "Taken off a skinned Crusher.\r\n\r\n(read: hacked repeatedly until something fell off)",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Crusher_Skin",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Mature Rattler Head",
"slug": "mature-rattler-head",
"type": null,
"description": "The torn off head of a dead Mature Rattler.\r\n\r\nThese things do NOT age gracefully...",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Rattler_Head_Elite",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Crusher Flesh",
"slug": "crusher-flesh",
"type": null,
"description": "A chunk of Crusher flesh.\r\n\r\nEven its meat is hard as bone.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Crusher_Meat",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Pure Focus Crystal",
"slug": "pure-focus-crystal",
"type": null,
"description": "Growths of these crystals are common on Fortuna III, valuable on the station for where they're often used in the creation of miniature figures.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_FocusCrystalPure",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "\"Fusion Cartridge\" Batteries ",
"slug": "fusion-cartridge-batteries",
"type": null,
"description": "A pack of high-powered, slightly radioactive batteries. Safe to use in most electronic devices.\r\n\r\nNot actually fusion powered, but still worryingly radioactive.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_Batteries",
"pludoImage": null,
"tags": ["Loot.Category.Housing"],
"collection": "thecycle_Items"
},
{
"title": "Salvaged Insulation",
"slug": "salvaged-insulation",
"type": null,
"description": "Even outside of its intended purpose, the materials still have various uses in item printing.\r\n\r\nYes, it's asbestos.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_Insulation",
"pludoImage": null,
"tags": ["Loot.Category.Generic"],
"collection": "thecycle_Items"
},
{
"title": "Rattler Skin",
"slug": "rattler-skin",
"type": null,
"description": "Taken off a skinned Rattler.\r\n\r\nFashionable! Just don't think about where it came from.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Rattler_Skin",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Autoloader",
"slug": "autoloader",
"type": null,
"description": "Used for printing a variety of equipment requiring regular charges, such as weapons.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_AutoLoader_Var01",
"pludoImage": null,
"tags": ["Loot.Category.Mechanical"],
"collection": "thecycle_Items"
},
{
"title": "Spinal Base",
"slug": "spinal-base",
"type": null,
"description": "Wanted for several rare materials easily harvested from the spine, as well as for research by those looking into the origins of Fortuna III's hostile creatures.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_CreatureDropGeneric",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Mature Rattler Eyes",
"slug": "mature-rattler-eyes",
"type": null,
"description": "The eyes of a dead Mature Rattler\r\n\r\nAge only improved the thing's sight...",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Rattler_Eye_Elite",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],
"collection": "thecycle_Items"
},
{
"title": "Portable Lab",
"slug": "portable-lab",
"type": null,
"description": "A full lab in a box, also contains all sorts of specialized equipment and materials that can be repurposed.\r\n\r\nLoaded with delicate tools, sensitive software, and no manual.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_PortableLab",
"pludoImage": null,
"tags": ["Loot.Category.Scientific", "Loot.Category.Electronic"],
"collection": "thecycle_Items"
},
{
"title": "Shard Slicer",
"slug": "shard-slicer",
"type": null,
"description": "A delicate yet powerful machine used for printing certain items.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_ShardSlicer",
"pludoImage": null,
"tags": ["Loot.Category.Housing", "Loot.Category.Farming"],
"collection": "thecycle_Items"
},
{
"title": "Copper Wire",
"slug": "copper-wire",
"type": null,
"description": "Still the best bang for the buck for electric cables, makes for a good and cheap electric conductor.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_CopperWire",
"pludoImage": null,
"tags": ["Loot.Category.Construction"],
"collection": "thecycle_Items"
},
{
"title": "Hardened Metals",
"slug": "hardened-metals",
"type": null,
"description": "Material used in a variety of printing and upgrading processes.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_SpareCasing",
"pludoImage": null,
"tags": ["Loot.Category.Generic"],
"collection": "thecycle_Items"
},
{
"title": "Interactive Screen",
"slug": "interactive-screen",
"type": null,
"description": "Interactive Screens were common among civilians on Fortuna III, used for all sorts of purposes. Cached data and basic components give them some selling value.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_DataPad",
"pludoImage": null,
"tags": ["Loot.Category.Electronic"],
"collection": "thecycle_Items"
},
{
"title": "Meteor Core",
"slug": "meteor-core",
"type": null,
"description": "Rare radioactive crystal, retrieved from debris of Fortuna III's cracked moon. Extremely valuable.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_meteorCore",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "Electronic Cables",
"slug": "electronic-cables",
"type": null,
"description": "A bundle of cables, still in good condition.\r\n\r\nUnfortunately not platinum plated, unsuitable for true audio transmission.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_CraftingMaterials_Cables",
"pludoImage": null,
"tags": ["Loot.Category.Electronic", "Loot.Category.Scientific"],
"collection": "thecycle_Items"
},
{
"title": "Shock Absorber",
"slug": "shock-absorber",
"type": null,
"description": "A component used for certain weapons with heavy recoil.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_ShockAbsorber",
"pludoImage": null,
"tags": ["Loot.Category.Construction"],
"collection": "thecycle_Items"
},
{
"title": "Meteor Fragment",
"slug": "meteor-fragment",
"type": null,
"description": "Rare radioactive crystal, retrieved from debris of Fortuna III's cracked moon. Highly valuable.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_MeteorFragments",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "Titan Ore",
"slug": "titan-ore",
"type": null,
"description": "Somewhat common on H-C5 planets, Titan Ore was essential during the initial colonization. Still used in a variety of printing and upgrading processes.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Art_CraftingMaterials_TitanOre",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "Clear Veltecite",
"slug": "clear-veltecite",
"type": null,
"description": "A rare shard of clear Veltecite. Korolev will pay a decent bit of pocket money for any that prospectors uncover with their pickaxes.",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/UI_Item_VeltecitePure",
"pludoImage": null,
"tags": ["Loot.Category.Resource"],
"collection": "thecycle_Items"
},
{
"title": "Crusher Head",
"slug": "crusher-head",
"type": null,
"description": "The torn off head of a dead Crusher.\r\n\r\nIt's even uglier up close... Still, a fine trophy!",
"content": null,
"gameImage": "/Game/UI/Textures/Items/CraftingMaterials/Enemies/UI_Loot_Enemy_Crusher_Head",
"pludoImage": null,
"tags": ["Loot.Category.Creature"],