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render_state_test.go
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182 lines (158 loc) · 3.3 KB
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package libghostty
import "testing"
func TestRenderStateNewClose(t *testing.T) {
rs, err := NewRenderState()
if err != nil {
t.Fatal(err)
}
defer rs.Close()
}
func TestRenderStateUpdate(t *testing.T) {
term, err := NewTerminal(WithSize(80, 24))
if err != nil {
t.Fatal(err)
}
defer term.Close()
rs, err := NewRenderState()
if err != nil {
t.Fatal(err)
}
defer rs.Close()
if err := rs.Update(term); err != nil {
t.Fatal(err)
}
cols, err := rs.Cols()
if err != nil {
t.Fatal(err)
}
if cols != 80 {
t.Fatalf("expected 80 cols, got %d", cols)
}
rows, err := rs.Rows()
if err != nil {
t.Fatal(err)
}
if rows != 24 {
t.Fatalf("expected 24 rows, got %d", rows)
}
}
func TestRenderStateDirty(t *testing.T) {
term, err := NewTerminal(WithSize(80, 24))
if err != nil {
t.Fatal(err)
}
defer term.Close()
rs, err := NewRenderState()
if err != nil {
t.Fatal(err)
}
defer rs.Close()
// First update should be dirty (full).
if err := rs.Update(term); err != nil {
t.Fatal(err)
}
dirty, err := rs.Dirty()
if err != nil {
t.Fatal(err)
}
if dirty != RenderStateDirtyFull {
t.Fatalf("expected full dirty after first update, got %d", dirty)
}
// Clear dirty and verify.
if err := rs.SetDirty(RenderStateDirtyFalse); err != nil {
t.Fatal(err)
}
dirty, _ = rs.Dirty()
if dirty != RenderStateDirtyFalse {
t.Fatalf("expected not dirty after clearing, got %d", dirty)
}
}
func TestRenderStateColors(t *testing.T) {
term, err := NewTerminal(WithSize(80, 24))
if err != nil {
t.Fatal(err)
}
defer term.Close()
// Set colors so we have known values.
red := &ColorRGB{R: 255, G: 0, B: 0}
blue := &ColorRGB{R: 0, G: 0, B: 255}
if err := term.SetColorForeground(red); err != nil {
t.Fatal(err)
}
if err := term.SetColorBackground(blue); err != nil {
t.Fatal(err)
}
rs, err := NewRenderState()
if err != nil {
t.Fatal(err)
}
defer rs.Close()
if err := rs.Update(term); err != nil {
t.Fatal(err)
}
fg, err := rs.ColorForeground()
if err != nil {
t.Fatal(err)
}
if fg != *red {
t.Fatalf("expected fg %+v, got %+v", *red, fg)
}
bg, err := rs.ColorBackground()
if err != nil {
t.Fatal(err)
}
if bg != *blue {
t.Fatalf("expected bg %+v, got %+v", *blue, bg)
}
// Bulk colors API.
colors, err := rs.Colors()
if err != nil {
t.Fatal(err)
}
if colors.Foreground != *red {
t.Fatalf("expected colors.Foreground %+v, got %+v", *red, colors.Foreground)
}
if colors.Background != *blue {
t.Fatalf("expected colors.Background %+v, got %+v", *blue, colors.Background)
}
}
func TestRenderStateCursor(t *testing.T) {
term, err := NewTerminal(WithSize(80, 24))
if err != nil {
t.Fatal(err)
}
defer term.Close()
rs, err := NewRenderState()
if err != nil {
t.Fatal(err)
}
defer rs.Close()
if err := rs.Update(term); err != nil {
t.Fatal(err)
}
visible, err := rs.CursorVisible()
if err != nil {
t.Fatal(err)
}
if !visible {
t.Fatal("expected cursor visible by default")
}
hasViewport, err := rs.CursorViewportHasValue()
if err != nil {
t.Fatal(err)
}
if !hasViewport {
t.Fatal("expected cursor in viewport by default")
}
x, err := rs.CursorViewportX()
if err != nil {
t.Fatal(err)
}
y, err := rs.CursorViewportY()
if err != nil {
t.Fatal(err)
}
if x != 0 || y != 0 {
t.Fatalf("expected cursor at 0,0, got %d,%d", x, y)
}
}