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PunchDialog.m
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124 lines (102 loc) · 3.69 KB
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//
// PunchDialog.m
// TimeClock
//
// Created by Matthew Baker on 10/16/09.
// Copyright 2009 __MyCompanyName__. All rights reserved.
//
#import "PunchDialog.h"
@implementation PunchDialog
@synthesize timeEntry, overtimeLabel, overtimeSwitch, breakButton, shiftButton, delegate;
/*
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
// Custom initialization
}
return self;
}
*/
- (IBAction)shiftPunch {
if (!overtimeSwitch.hidden) self.timeEntry.isOvertime = [NSNumber numberWithBool:overtimeSwitch.isOn];
[self.timeEntry punchDay];
[delegate punchDialogViewController:self didFinishWithCancel:NO];
}
- (IBAction)breakPunch {
[self.timeEntry punchBreak:delegate.managedObjectContext];
[delegate punchDialogViewController:self didFinishWithCancel:NO];
}
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemCancel target:self action:@selector(cancel:)];
self.navigationItem.leftBarButtonItem = cancelButton;
[cancelButton release];
[self displayControls];
[self setBreakButtonText];
[self setShiftButtonText];
}
- (void)displayControls {
//only display overtimeSwitch, and overtimeLabel if it is a new entry
self.overtimeSwitch.hidden = self.timeEntry.currentState != TimeEntryStateNewEntry;
self.overtimeLabel.hidden = self.overtimeSwitch.hidden;
//only display break button when they are punched into a shift currently
self.breakButton.hidden = (self.timeEntry.currentState != TimeEntryStateShiftBegun &&
self.timeEntry.currentState != TimeEntryStateBreakBegun &&
self.timeEntry.currentState != TimeEntryStateBreakEnded);
}
- (void)setBreakButtonText {
switch (self.timeEntry.currentState) {
case TimeEntryStateShiftBegun:
case TimeEntryStateBreakEnded:
[self.breakButton setTitle:@"Start Break" forState:UIControlStateNormal];
break;
case TimeEntryStateBreakBegun:
[self.breakButton setTitle:@"End Break" forState:UIControlStateNormal];
break;
default:
[self.breakButton setTitle:@"Error!" forState:UIControlStateNormal];
break;
}
}
- (void)setShiftButtonText {
switch (self.timeEntry.currentState) {
case TimeEntryStateNewEntry:
[self.shiftButton setTitle:@"Begin Shift" forState:UIControlStateNormal];
break;
case TimeEntryStateBreakBegun:
case TimeEntryStateBreakEnded:
case TimeEntryStateShiftBegun:
[self.shiftButton setTitle:@"End Shift" forState:UIControlStateNormal];
break;
default:
[self.shiftButton setTitle:@"Error!" forState:UIControlStateNormal];
break;
}
}
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return YES;
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (IBAction)cancel:(id)sender {
[delegate punchDialogViewController:self didFinishWithCancel:YES];
}
- (void)dealloc {
[super dealloc];
[timeEntry release];
[overtimeLabel release];
[overtimeSwitch release];
[breakButton release];
[shiftButton release];
}
@end