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Prevent weird behavior when launching the script before opening a ROM #44

@FramePerfection

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@FramePerfection

When opening the script before the game is running, things will look normal at first, with the graphical interface being attached to the right side of the mupen window.
However, after launching the game, the graphical interface will not adjust to the new window dimensions, and closing the lua may actually even cut off some of the rendering area by shrinking the window.

I see two possible ways to fix this:

  • adjust the graphical interface when the game is launched (I have no idea how this would be done)
  • immediately close the lua again without doing anything if it detects that SM64 is not running

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