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Gold.html
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81 lines (79 loc) · 3.59 KB
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN""http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="zh-CN">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title>捕鱼达人</title>
<meta name="author" content="ningxiao"/>
<style type="text/css">
* {
margin: 0;
padding: 0;
}
#candiv {
width: 1024px;
height: 650px;
position: relative;
left: 50%;
margin-left: -512px;
background-image:url(fish/img/game_bg_2_hd.jpg) ;
}
#canvas {
width: 1024px;
height: 650px;
position: relative;
}
</style>
<script type="text/javascript" src="flash/utils/Utils.js"></script>
<script type="text/javascript" src="flash/utils/Profile.js"></script>
<script type="text/javascript" src="flash/utils/Tween.js"></script>
<script type="text/javascript" src="flash/events/EventDispatcher.js"></script>
<script type="text/javascript" src="flash/display/Graphics.js"></script>
<script type="text/javascript" src="flash/display/DisplayObject.js"></script>
<script type="text/javascript" src="flash/events/Event.js"></script>
<script type="text/javascript" src="flash/errors/Error.js"></script>
<script type="text/javascript" src="flash/events/KeyboardEvent.js"></script>
<script type="text/javascript" src="flash/events/MouseEvent.js"></script>
<script type="text/javascript" src="flash/display/BitmapData.js"></script>
<script type="text/javascript" src="flash/display/Bitmap.js"></script>
<script type="text/javascript" src="flash/display/MovieClip.js"></script>
<script type="text/javascript" src="flash/display/Shape.js"></script>
<script type="text/javascript" src="flash/display/Button.js"></script>
<script type="text/javascript" src="flash/display/Sprite.js"></script>
<script type="text/javascript" src="flash/display/Stage.js"></script>
<script type="text/javascript" src="game/coinAni.js"></script>
<script type="text/javascript">
var $ = function (name){
return name && document.getElementById(name);
}
</script>
</head>
<body>
<div id="candiv">
<canvas id="canvas" width="1024" height="650">
<p>对不起,该浏览器不支持Html5</p>
</canvas>
</div>
<script type="text/javascript">
var coinMovieClip,animateButton,canvas,imgList=[{"coinAni":"imgs/coinAni.png"},{"btnA":"imgs/Button.png"}],bitmaps={};
function onClickAnimate(event) {
//console.log(event.localX,event.localY);
flash.utils.animate(coinMovieClip,{x:event.localX-coinMovieClip.width/2,y:event.localY-coinMovieClip.height/2},2000,'elasticOut',function(){
console.log("执行完毕",Stage.animate);
});
}
flash.utils.queueImg(imgList,bitmaps, function () {
Stage = new flash.display.Stage($("canvas"), 60);
coinMovieClip = coinAni(100, 100, bitmaps["coinAni"]);
animateButton = new flash.display.Button(460, 620, new flash.display.BitmapData(89, 26, 0, 0, bitmaps["btnA"]));
animateButton.useHandCursor = true;
animateButton.setOverSkin(new flash.display.BitmapData(89, 26, 0, 26, bitmaps["btnA"]));
animateButton.setLabel('开始动画');
animateButton.labely = animateButton.height / 2 + 4;
animateButton.labelx = 10;
Stage.addChild(animateButton);
Stage.addChild(coinMovieClip);
Stage.addEventListener(flash.events.MouseEvent.CLICK, onClickAnimate);
});
</script>
</body>
</html>