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Win32API.cs
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143 lines (129 loc) · 5.11 KB
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using System;
using System.Runtime.InteropServices;
using System.Text;
namespace gw2_launcher
{
public static class Win32Api
{
[DllImport("ntdll.dll")]
public static extern int NtQueryObject(IntPtr ObjectHandle, int
ObjectInformationClass, IntPtr ObjectInformation, int ObjectInformationLength,
ref int returnLength);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern uint QueryDosDevice(string lpDeviceName, StringBuilder lpTargetPath, int ucchMax);
[DllImport("ntdll.dll")]
public static extern uint NtQuerySystemInformation(int
SystemInformationClass, IntPtr SystemInformation, int SystemInformationLength,
ref int returnLength);
[DllImport("kernel32.dll", EntryPoint = "RtlMoveMemory")]
public static extern void CopyMemory(byte[] destination, IntPtr source, uint length);
[DllImport("kernel32.dll")]
public static extern IntPtr OpenProcess(ProcessAccessFlags dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll")]
public static extern int CloseHandle(IntPtr hObject);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DuplicateHandle(IntPtr hSourceProcessHandle,
ushort hSourceHandle, IntPtr hTargetProcessHandle, out IntPtr lpTargetHandle,
uint dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, uint dwOptions);
[DllImport("kernel32.dll")]
public static extern IntPtr GetCurrentProcess();
public enum ObjectInformationClass : int
{
ObjectBasicInformation = 0,
ObjectNameInformation = 1,
ObjectTypeInformation = 2,
ObjectAllTypesInformation = 3,
ObjectHandleInformation = 4
}
[Flags]
public enum ProcessAccessFlags : uint
{
All = 0x001F0FFF,
Terminate = 0x00000001,
CreateThread = 0x00000002,
VMOperation = 0x00000008,
VMRead = 0x00000010,
VMWrite = 0x00000020,
DupHandle = 0x00000040,
SetInformation = 0x00000200,
QueryInformation = 0x00000400,
Synchronize = 0x00100000
}
[StructLayout(LayoutKind.Sequential)]
public struct ObjectBasicInformation
{ // Information Class 0
public int Attributes;
public int GrantedAccess;
public int HandleCount;
public int PointerCount;
public int PagedPoolUsage;
public int NonPagedPoolUsage;
public int Reserved1;
public int Reserved2;
public int Reserved3;
public int NameInformationLength;
public int TypeInformationLength;
public int SecurityDescriptorLength;
public System.Runtime.InteropServices.ComTypes.FILETIME CreateTime;
}
[StructLayout(LayoutKind.Sequential)]
public struct ObjectTypeInformation
{ // Information Class 2
public UnicodeString Name;
public int ObjectCount;
public int HandleCount;
public int Reserved1;
public int Reserved2;
public int Reserved3;
public int Reserved4;
public int PeakObjectCount;
public int PeakHandleCount;
public int Reserved5;
public int Reserved6;
public int Reserved7;
public int Reserved8;
public int InvalidAttributes;
public GenericMapping GenericMapping;
public int ValidAccess;
public byte Unknown;
public byte MaintainHandleDatabase;
public int PoolType;
public int PagedPoolUsage;
public int NonPagedPoolUsage;
}
[StructLayout(LayoutKind.Sequential)]
public struct ObjectNameInformation
{ // Information Class 1
public UnicodeString Name;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct UnicodeString
{
public ushort Length;
public ushort MaximumLength;
public IntPtr Buffer;
}
[StructLayout(LayoutKind.Sequential)]
public struct GenericMapping
{
public int GenericRead;
public int GenericWrite;
public int GenericExecute;
public int GenericAll;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct SystemHandleInformation
{ // Information Class 16
public int ProcessID;
public byte ObjectTypeNumber;
public byte Flags; // 0x01 = PROTECT_FROM_CLOSE, 0x02 = INHERIT
public ushort Handle;
public int Object_Pointer;
public UInt32 GrantedAccess;
}
public const int MaxPath = 260;
public const uint StatusInfoLengthMismatch = 0xC0000004;
public const int DuplicateSameAccess = 0x2;
}
}