Sometimes there are cases where you need precise seeking which is called like this
player.seek(to: CMTime(seconds: 100, preferredTimescale: CMTimeScale(NSEC_PER_SEC)), toleranceBefore: .zero, toleranceAfter: .zero)

currently seeking is not precise which is fine in most cases, however it would be nice to have precise seek
proposed solution extend current seek methods with another one with additional parameter isPrecise or isAccurate to not introduce breaking changes, example:
existing:
public func seek(position: Double) {
context.seek(position: position, isPrecise: false)
}
new:
public func seek(position: Double, isPrecise: Bool) {
context.seek(position: position, isPrecise: isPrecise)
}
would you approve this type of PR if I do? @raphrel
Sometimes there are cases where you need precise seeking which is called like this
currently seeking is not precise which is fine in most cases, however it would be nice to have precise seek
proposed solution extend current seek methods with another one with additional parameter
isPreciseorisAccurateto not introduce breaking changes, example:would you approve this type of PR if I do? @raphrel